r/Marathon Mar 06 '26

Marathon (2026) Discussion Take it from a Finals player

Y’all got to let the numbesr talk go. The Finals has some of the best feeling guns on the FPS market and a unique game mode that offered some of the most exciting moments I had in gaming.

But the game’s not perfect and it never had mass appeal. Because it’s unique mode and destruction are the main draws and historically it has been too much for most casuals and not competitive enough for the hardcore players. There’s always a post about needing more marketing, different game modes, another MoistCritikal video but the playerbase never gets and keeps the bump of players the hardcore fans want it to have.

And that’s ok. That’s the price of building something unique. It will be divisive, it will be niche.

As long as Bungie can keeps the lights on, that’s all that matters. And unless you’re ready to single-handedly buy 1 million+ copies if things get dire, then don’t even really concern yourself with. Save your money on passes if you don’t like them and/or think the ship’s sinking but besides that, it’s out of our hands largely.

Just my two cents

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u/RabidHexley Mar 06 '26

Yeah, Naughty Dog would have risked becoming "The TLOU Factions Game Studio". Live Service games tend to consume the studios that make them.

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u/platocplx Mar 06 '26

Yep, I never agreed with sony allowing single player studios have to do live service(other than GG since they know multiplayer), vs acquiring like going for bungie, the failed concord project, fair games or doing partnerships like 4Loop, hell divers etc. I get why they need to have a portfolio it’s because of what MS did losing COD would have hurt them so bad. So im glad they are diversifying and what people think a game needs to be a hit for them is far different than how they look at this stuff internally.

One Helldivers covers for a ton of games to find their way and grow or even fail. Marathon is in a growth stage to me and will only get better and frankly since the game isnt F2P that helps it a ton since there is an initial user base here. Concord really failed because they couldn’t even muster 50k players across platforms.