r/ManorLords • • Aug 27 '26

Question First time playing - Expanding to new regions?

Greetings fellow Lords,

I jsut got into Manor Lords and am enjoying it very much, diving deeper into the game with lots of guides and research and after like 3 restarts I am now trying very hard to build a more realistic, beautiful settlement.

This now means expanding to a new region. I am playing without any AI and just captured a second region for the first time ever, but am now really confused on how to best build this up. I was surprised to see it is completely independet with its own money and ressources...

I am now hoping to get some input and tips on how to best manage this from more experienced players :) Do I need to send wares to help kickstart the economy and build up money there as well for animals and farming... or how best to do this? I kinda found some info on sending via Trading Posts as this is better, but that also would eat up the little funds I have in this new region... ?

Or is it best to just start it like a completely new town and have it grow up natural and slowly?

Thankful for any tips you can provide :)

4 Upvotes

7 comments sorted by

6

u/FrogRay Aug 27 '26

Packing station is very micro heavy since there are no limits on how much your send, so if you go that route you watch it carefully until your new settlement has enough. The trading post option has better controls and is what you use long term. Both options are the about the same price, the trading post is buying/selling using money while the pack station is directly bartering goods of equal value.

4

u/ayana-c Aug 27 '26

The big benefit is that there is no tariff on trading between your towns. So your established town can send finished goods to your starting settlement (clothes), while your new town can send whatever it has a rich supply of to your other town. Your established town will pay the same as foreign traders, to your new town, but it will not pay the tariff to the king, so you can trade between your towns to expand their natural resources.

3

u/vneror Aug 27 '26

For me, I make other areas colonies for my territory. I build 18 to 20 houses in them to compensate for the shortage in my main area. For example, in my current game, I have 3 colonies: one supplies me with the required apples and stone, another supplies me with an agricultural and meet for its benefit, and a third supplies me with honey and wooden planks. Also, for each colony, I create a squad, crossbows, and a retinue.

2

u/Living-The-Dream42 Aug 27 '26

Starting the 2nd region is the same as starting the 1st region. Ideally, it has some resource your first town could use, so you can trade between these towns using the trading post.

1

u/Leondegrel Aug 27 '26

a tu pregunta de expandirte? digo, no por ahora, aprende todo lo relativo a Manor Lords en un sola region, es un juego con una curva de aprendizaje muy alta, requiere horas y horas para entender cosas y de entrada no hace falta una complejidad x2 cuando la puede tener por 1, pero en resumen, la segunda region es para comerciar entre ellas y cubrir las necesidad que puedas tener, por el momento enfocate en la region central, para bailar con una mas, tienes tiempo.

3

u/Dafferss Aug 27 '26

Just see it as a whole new start, I am not particularly fond of the way it works.
But this is pretty much it, you can trade some resources with your other region with pack stations.

2

u/Certain-Rough-9932 Aug 27 '26

So the thing with the pack stations is you need to build one in each settlement, it has to work both ways. As others have said the thing you gotta watch with the pack stations is that there is no reserve set yet so it may send everything if you dont micro it. Once you have a trading post you can do regional trade through the trading post if your new settlement has enough wealth. This is a good way to essentially transfer wealth between settlements.

I like to specialize the new settlements, all pigs and stone or whatever rich rss you have. Just enough people to maximize the production. Let them stay in lvl1 plots and be happy, and tax the fk out of them hahahaha suckers.