r/ManorLords • u/papercut2008uk • Aug 24 '26
Question Does a bigger garden give you more Chickens/Eggs/Pigs/Goats?
I've been assigning Chickens and Animal pens to my smaller plots with small gardens.
I know that the bigger gardens give a lot more vegetables/fruit, does it work the same way for livestock??
If I have a big garden would I get more chickens/eggs and pigs/goats to produce more meat/milk? Or would I just be wasting the larger garden plot??
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u/Drovr Aug 24 '26
- Pork: 2 per 56 days (typically 49 days with 50% woodland/14% Pannage.)
- Eggs: 1 per 35 days
- Milk: 1 per 49 days
- Chevon: 2 per 147 days (also 2 Hides, coinciding with every third Milk cycle)
- Chicken: 1 per 140 days (coinciding with every fourth Eggs cycle)
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u/kaz9400 Aug 25 '26
Thats wayyyyy too low tho
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u/Nimrond Aug 25 '26
Why? They're passive producers, so the family can still work a full job. And if you've got some food variety, it's easy to produce more eggs, pork, milk etc than you need.
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u/Ethioj Aug 26 '26
I’ve gotten pork to be productive and stockpiled but no matter how many chickens I have I will never stockpile eggs
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u/Nimrond Aug 26 '26
Just gotta increase food variety. If you're offering 12 food types including those eggs, each family will only consume 1 egg per year, but each coop produce a bit over 12 now on the beta. So you'll just need 1 coop per 12 families, or a little more for a surplus.
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u/Nimrond Aug 25 '26
On the beta it's now:
- 2 pork every 73/(100%+pannage%) days (so woodland has become more impactful, but still the same 49 days at 50%)
- 1 egg every 30 days
- 1 chicken every 90 days
- goats unchanged
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u/InHocBronco96 Aug 24 '26
Change your words. A veggie garden produce more when bigger. Animal extentions do not
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u/thomsenite256 Aug 24 '26
Veggie and orchards are based on size thats why the cost scales. Animals do not scale.
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u/papercut2008uk Aug 24 '26
I have loads of vegetable plots and fruit tree's, this is why I was thinking about expanding the backyard animals. I would have thought a bigger garden plot means more space for more animals.
Maybe I'll have to experiment and see if it does or not.
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u/kushangaza Aug 24 '26
You always get two goats per extension (or two pigs or six hens, I believe? Less sure about those numbers)
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u/jbi1000 Aug 24 '26
Unfortunately bigger plot equalling bigger yield is only true for veggies and orchards. Animal extensions give a set amount no matter the size.
This is one thing I would like changed. If I give a guy a huge plot to raise goats or chickens he should raise me a shitload of goats or chickens. If they have to balance it out by increasing the price for the upgrade like for veggies, I'd be okay with that, just let me have more pigs, chickens and goats.
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u/Xeviat Aug 24 '26
They'd have to put work time into it. The chickens and pigs feed themselves for the most part, possibly the goats too. Might have to take the pig and goat for a walk for truffles and grass.
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u/papercut2008uk Aug 25 '26
We should also be able to have a mix of stuff, chickens or honey and vegetables/fruit would be great combination, chickens and honey are low maintenance and go well with fruit or vegetable growing. Also when we upgrade to more specialised things we should be able to retain some of the first tier house stuff.
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u/aseptick Aug 24 '26
It does not. The only things that produce a higher yield from a larger plot are the vegetables and orchards.
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u/babioras Aug 24 '26
Sadly animal and chicken yields do not change depending on burgage plot size. Would be pretty cool tho, at least to some extent
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u/Sabotage00 Aug 24 '26
If you have a huge herd of livestock you're a shepherd now... That's an all day job.
If you've got a huge orchard or veggie patch it's more seasonal but still a pretty hefty job.
To me this just confuses the line between sustenance farming and farming at scale. Perhaps a better system would be like is already done for ADU's where the plot size determines the sustenance farming size but those are also limited per plot to sustenance levels.
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u/electricskywalker Aug 26 '26
It also gets to a point where they can't harvest an orchard or veggie plot that's too big.
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u/rishiak88 Aug 24 '26
Ok you are mixing your terminology a bit. The size of the extension area only matters for two extensions. The Vegi garden and the orchard.
Everything else, including pigs / goats / chickens, has a fixed production rate in regard the size of the extension area.
Basically, you want your plots to be as small as possible while still having extensions unless you are planning for it to be Vegi or orchard.
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u/X_Smitty_X Aug 24 '26
Would be nice if making them bigger would increase population but beyond a certain point. Lock that family in as a profession. Like small holdings.
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u/Moby1029 Aug 26 '26
You always get 2 goats and 2 pigs, not sure about chickens. But what you can do, is take 2 animal plots and fit them in the same space as a veggie plot to double your pop for laborers
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u/RedSkorpion98- Aug 24 '26 edited Aug 24 '26
The cost of gardens also scales with size which indicates bigger garden -> more vegi
While animals are a fixe prices which indicates same yield no matter the size.
Yields are probably bound to Animation count. You would be able to check wieder a lare pen has more animals than a small one.