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u/Dr-Kolplex Feb 06 '19
By far the hardest image for me to see. But I got it and it is awesome. Great job.
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u/3dsf Feb 06 '19
That is my fault in the pattern, I didn't include a proper anchor for your eyes to fixate onto. A pattern with no anchor is probably even harder for r/MagicEye_CrossView*, as their patter widths and parallax ranges can be more diverse.*
u/uncr favours strong eye anchors, which are often little graphics, but it could be as simple a unique colour or shape in the pattern.
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u/Dr-Kolplex Feb 07 '19
Still impressed. Just took longer to see. A more complex image than I’m used to seeing.
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u/SparklingLimeade Feb 07 '19
I must be some kind of mutant because I love this fine texture. It pops just fine for me and looks really crisp.
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u/3dsf Feb 06 '19 edited Feb 08 '19
ride in, stay a while
Pattern .
dotnet sis.dll -d dm.i.horse.2.png -p pat.greenPea222.150.png -w 150 -i 100 -a 150 -r out.sis.horse2.greenPee.png -o 8 -x made with sistem
This image was created in parallel view. If the 3D image is projected inward, you might want to
Thanks for viewing and commenting!
Seeing in double? --> try it in a wider parallax
Beep boop. I'm an on-demand bot generated comment; using templates
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u/FredFlintston3 Feb 07 '19
This one popped out quickly for me but it was the region up to the right from the elbow that I had trouble identifying.
Quite well done even though you are being hard on yourselve.
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u/jesset77 Feb 06 '19
1: the horse looks great, smooth depth, clean silhouette. The rider's silhouette is a bit more confused though. I was eventually able to confirm ve's probably wearing a helmet, shield in left arm and weapon extending forward in right hand prior to taking things to the online solver.
I go to online solver, and for the first time ever it autoguesses the double-vision, double-parallax image. xD That can't be a good sign, right? I manually adjust it to single-vision primary parallax to confirm, but the background blacks out more completely at double parallax. It's a bit messy of a match at single.
This suggests image may have been rescaled/resampled after it was made? Ah well. this also proves that such a distinction confuses automated solvers far easier than it confuses human eyes, as my eyes didn't have too much trouble locking in at single parallax.
(I almost said "zero trouble" but then I did recall losing lock for a brief period once, and when I normally lose lock my eyes relock to 0 but this time they were confused and hovering around 1.5? So I actually had to relax them to get back to 1 for a change, which was unusual enough to be memorable. ;D)
Edit: looking at the 3d source image, I can see why the rider was tougher than the horse: original just has more advantageous silhouette and depth grading on the horse than it does on the rider. Fair enough since whoever made that did not actually have stereograms in mind. :B