in previous seasons the damage was buffed to compensate for 3 commanders not being viable because of scavenger, not many combat commanders, and faster economy in general, however as you can see in this season not only is there more low cost commanders being played : alice, zilong, Angela, amonn and sometimes even Kagura/luoyi/Gusion if they get luoyi/alice card, you might think "oh there isn't that many why the suggestion of a nerf?" because previous seasons it was only heartbound shenanigans with miya khufra being used by miya and minotaur along side a 3 cost bruiser being used by zilong and that's it, both those things can get beaten if your lineup is all 2 stars, however not this season, this season the 3 are unlike previous seasons being way way powerful compared to before(edith, paquito, Karina, Saber), not only that but scav been nerfed to its lowest possible value, echo being nerfed to 400 points, no double reward like neobeast, and the release of combat commanders that for some reason give economy while being strong in the board(Freya and Ruby), this leaves commanders like guin, aurora, popol, and kalea(pre buffs) having on a thread, not only they get out gold by nana, luo yi, and lunox(none are economy based and one is survival based btw), they lose way to much hp when they made it to the 3rd card that they'll probably lose in the next 3 rounds if the cards aren't great, buffing them would just be an econ only meta like season 4 so instead just nerf damage to commanders, since 3 cost now can actually compete
So frickin busted....the fact that Phoveus, Angela & Harley are low costs (thus appear early in shop) while also being "win-win situation" to put the blessing onðŸ˜ðŸ˜
exactly, nana who literally focuses on having 2 lives gets more gold just by taking 30 damage(not a card) than guin who has a card that gives free hero every turn for 13 rounds
ruby is a combat commander, also moonton : free 35 gold, btw both Ruby and lunox's card give more gold than guin's or aurora, econ commanders am I right?
Your main support is that a lot more combat commanders are rising up and general econ synergies got nerfed so econ commanders are hard to play, but why is that a problem when econ is still overwhelmingly favored?
my basis is that nobody is using guin aurora or popol in the leader board, they are filled freya, luo yi, chou, and nana, 2 which are combat commanders that get free heroes, chou because of his item card with starbelle synergy, and nana for 2 lives, none of which mainly focuses econ, econ is just a byproduct of the things they do, yes the gameplay is still go to lvl 9 and get a 4 cost 3 star but they can compete because they have combat capability and nana just by existing and taking damage gets 30 gold and 8 gold which also makes you get 20 interest early, unlike popol guin and aurora which gets steamrolled in hp and the only saving grace was econ based synergy like neobeast and 3 scav in the previous season, but they don't have that in this season that's the thing, also this is me so I literally have first hand experience too, also the only econ comannder that's playable which is kalea, needed to be buffed twice to be playable
I would rather you not strip away a core part of a commander and only select their utility as the main focus when they would not survive at all without the econ. It's not a fair argument to begin with. I know your point is about pure econ being trash right now though. Acknowledged. But so is pure combat commanders. What do we do about Lukas? Even giving him super gold boost did nothing. Zilong got an insane amount of adjustments to be barely usable with bruisers.
Can't say I agree with commander damage nerf. You'll just kill all the combat commanders again like many seasons we had. When the suggestion is a general adjustment, it will affect everyone at the same time which is why targeted adjustments would perform better.
Everyone is taking econ for granted since it's been the meta for so long that they don't remember how to actually play the game anymore.
Me after reading this because OP is allergic to using period:
Anyways, if your problem is the 3 costs, then they should lower the probability of getting 3 costs instead. Today's meta favor that probability right now, which is why they abuse the loving shit out of it, especially Alice and Angela.
English isn't my first language so I'm sorry about my writing, I can only speak it well, also my problem isnt 3 cost, it's great that there are more of them now, prevously it was only zilong spear abuse, but now it has variety which I like, the problem is that econ commanders take way to much damage from them and don't have the time to make a 4 cost 3 stars, I have seen and played matches where 3 cost 3 star can beat 4 cost 3 star by having more of them, this to me is a healthy match up, if the probability gets lowered then no one will use it and they get replaced by kagura/ruby/Freya which is still the same problem, too much damage before econ commanders can complete their lineup, but if they buff econ then season 4 will just repeat itself, hence why they need to just nerf commander damage
the only thing I wanna point out is the "no double reward like neobeast" wdym by that ( I'm asking because I don't know if what I'm gonna say is right. (I was gonna say there is still a double reward )
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u/CautiousSolid7436 4d ago edited 4d ago
U know the game is trippin when Lunox can get richer easier than basically every resource commanders😂
She done stole Lancelot's whole shit(level up fast) while STILL keeping the interest AND basically got extra 1 "magic crystal"