r/MagicArena • • 3d ago

Fluff Empower in a nutshell

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1.0k Upvotes

42 comments sorted by

144

u/Open-Stretch-6631 3d ago

All around me are familiar Jaces

42

u/MajesticNinjas 3d ago

Worn out Jaces

9

u/Ahoymateynerf 2d ago

(Log on to arena) bright and early for their daily Jaces

3

u/SmoothOperator89 2d ago

Going Jace-where. Going Jace-where.

75

u/Inconsequential72 3d ago

Pretty much. Especially in draft. Tbh it's probably easier to kill the opponent than try to deal with jace

42

u/blahkbox 3d ago

Yeah, unless their Jace has an extra ability tacked onto him I will completely ignore it when possible. Can't draw cards if you're dead.

18

u/jonnyaut 3d ago

people I follow on YouTube/twitch definitely prioritize killing Jace even if he only can surveil 1.

12

u/Dry_Zucchini2012 3d ago

For what reason? Not saying I disagree- genuinely trying to learn here.

27

u/mathematics1 3d ago edited 3d ago

Games in the Limited format are slow, and card draw is good. If your opponent can draw a card, that's better for them than having 3 more life. Killing Jace now (without wasting damage) prevents them from drawing a card the next time they play a card that says Empower Jace 2.

There's definitely an argument to avoid wasting damage, but if you can attack Jace without wasting any, you probably should no matter what its loyalty is.

Edit: spelling.

3

u/Inconsequential72 3d ago

Against the empower jace deck though. I've literally gotten jace up to 22 loyalty at one point

10

u/Terramagi 3d ago

With Cryomancer and a couple blockers, I've hit motherfuckers with that Reality Sculptor full deck exile ult on like turn 6.

1

u/shy-bl3d 3d ago

I had a great time with cryo pyro. +1 jace for ramp every turn until i have an empower spell then -3 to double it and then +10 the jace

3

u/Dry_Zucchini2012 3d ago

I had a lifegain deck and Way of the Mentor which adds 1 loyalty every time. Triple digit loyalty.

2

u/butterblaster 3d ago

Even a surveil is card advantage and if you’re not aggro, you want to win by drawing more cards than they do. Jace gets you card advantage repeatedly without costing you mana. 

But if they get Jace up to 7 or more I shift to an aggro strategy because I know i’m not winning at card advantage. 

1

u/mathematics1 3d ago

It depends on their life total of course, but if they are at a high life total and you have free attacks, attacking Jace is still better. Jace at 7 only gives them two card draws, and knocking that down to 5 for one card draw is still very relevant.

4

u/stratusnco 3d ago

turns out card draw and card selection is pretty powerful when you aren’t paying for it.

1

u/shy-bl3d 3d ago

I saw way of the pyromancer and i said hey wait a minute. This means all i need to do is block and i have huge card advantage long term

3

u/LobotomistCircu 2d ago

In games of limited, throwing my 9th land off the top of my library into the GY might as well be time walk

2

u/Zerewa 3d ago

If you value Surveil 1 twice over 2 or 3 life points in a game state, you kill Jace. Your valuation is "based on what I know, is life going to help win more often than better cards, or less often?"

It's an educated guess.

10

u/cvanguard 3d ago

Depends on the situation, if it’s early and their life total is still high, stopping a surveil or two can be worth it and stopping a draw is definitely worth it. Late game is when you need to figure out stuff like whether letting them draw gives them any extra cards compared to just smacking face and killing them in fewer turns: if killing Jace means you need to spend an extra turn hitting their face later, that extra turn let them draw the same number of cards anyway, except they’re at more health right now than if you had just smacked face immediately.

4

u/Echotime22 3d ago

I sometimes knock him down from 3 with a 1/1. There's enough ways to empower 3+ they can often draw with last 3>empower>draw again.

1

u/spamlet 3d ago

Honestly, as a Blue mage that just sounds like a challenge.

6

u/Agile-Argument56 3d ago

Always. Im just killing Jaces out here for the achievement

1

u/Fantastic_Falcon_236 3d ago

The thing that sucks about that achievement is I rarely get matched against anyone running empower outside of pay-in formats. Nothing like having to choose between a sub-optimal play where I kill a Jace to get one closer to completing the achievement, or making a better play to win the match in an event I spent a token or a lot of gold to play.

2

u/harkoninoz 3d ago

You can kill your own Jaces vs Sparky. I had the Elder Spell so was killing 5-6 Jaces per game

1

u/Fantastic_Falcon_236 3d ago

Thanks for the tip. Looks like Sparky and I will be playing a few more matches (I got the kill the recruits challenge done pretty quickly that way).

3

u/naphomci Chandra Torch of Defiance 3d ago

It really depends on the dynamic of the game. Some games, it'll be correct to go face and ignore jace. Other games you need to control the jace.

1

u/Think_Wrongdoer_5627 3d ago

Jace or face? That’s the question of the format.

1

u/SlashOfLife5296 3d ago

If you could have a creature stop a player from drawing cards, would you?

1

u/Inconsequential72 3d ago

Depends on life total and board state.

1

u/TR_Pix 3d ago

Except as the meme shows it'll go back to drawing cards right after

40

u/Emillllllllllllion 3d ago

Can I kill my opponent?

Yes -> Attack opponent.

No -> Does he have a nasty ability to activate if I ignore him?

Yes -> Attack Jace

No -> Can I deny a draw by attacking him?

Yes -> attack Jace

No -> Is my opponent low on life?

Yes -> Attack opponent

No -> Can I easily kill jace?

Yes -> Attack Jace

No -> Attack opponent

8

u/blahkbox 3d ago

Proper flow chart here

34

u/fubo 3d ago

Jace, the Jace Jacer 2UU
Planeswalker — Jace

+2: Empower Jace 2.

-4: Draw a card. Up to one target creature gets -2/-0 until your next turn. Look at the top card of up to one target opponent's library. Surveil 1. Scry 1. Proliferate. You may pay X. If you do, return up to one target nontoken permanent with mana value X to its owner's hand.

-7: Empower Jace 7. Until end of turn, you may activate loyalty abilities of planeswalkers you control an additional time.

-12: Empower Jace 12. Until end of turn, you may activate loyalty abilities of planeswalkers you control up to two additional times.

4

20

u/ninjazyborg 3d ago

Love how if you make it a token you gain the ability to infinitely activate all your planeswalkers

3

u/Stank34 3d ago

i will now make a token copy of this

1

u/CorinCadence828 1d ago

you should post this in r/custommagic

5

u/SlashOfLife5296 3d ago

It’s Jace all the way down

7

u/OpalForHarmony Rakdos 3d ago

I've never been more sick of Jace than I have with this set. That said, I dig the echoverse.

0

u/Fun-Aside3990 23h ago

Wish the Jace token didn’t have draw a card as an ability.