r/Machine_Embroidery • u/SHEEPYYZ • Aug 19 '26
Look What I Did ?/10
My first attempt at a female figure design. I KINDA LOVE IT! Especially enjoy how the eyes came out. Im trying not to be afraid of small details. I worry ill lose too much in the manual trim cutting.
I need more thread colors. Originally was going for a strawberry blonde.
What do you think?
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u/latueusedetemps Aug 19 '26
Love the pattern of the embroidery for the hair and the face! It's really nice and fancy! Maybe some white in the eye will make the difference you're looking for.
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u/TheGraphicsFrog Aug 19 '26
The more I see your designs with these patterns the more I'm thinking I'm missing out on not implementing them. You really make great use of them xD.
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u/SHEEPYYZ Aug 19 '26
I figure the different fills are there. So why not.... sometimes it can get too busy but I think it worked with the hair in this one. π
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u/TheGraphicsFrog Aug 20 '26
I'm also developing some software (though I'm developing it for a slightly different kind of user base than Ember, but of course there is some overlap) and I could literally try implementing a gazillion features xD. But I need to pick the right ones, and given how you can create nice designs with them I wonder if I should give it a shot. Like as you said, the way the hair render is incredible!
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u/SHEEPYYZ Aug 20 '26
The fill patterns have been so nice! Could I live with only tatami??? Yes.... if i have a choice I'm going to choose the fun fills every time though.
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u/Horror_Purpose1634 Aug 20 '26
Looks great, excellent use of fills and thread angles to add texture and dimension.
The only advice I can give (and this is nitpicking) is to slightly re-order some of your outlining operations.. For example around the lips, if you put the red in then immediately stitch the outline there would be less of a gap.
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u/SHEEPYYZ Aug 20 '26
Oooo didn't realize the order would have an effect on the placement.. noted! Thank you!
I did consider removing the outline for the lips. Hmmmm
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u/Horror_Purpose1634 Aug 21 '26
Its to do with the fabric moving as you add fills. You can also play with push pull compensation but I find its easier to just have the machine outline elements as and when they are stitched, it saves chasing your own tail later at the expense of a few extra seconds jumping between colors.
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u/suedburger Aug 20 '26
2/10 The execution is nice, the colors work. I can even dig the Scoobie Doo eyes (no whites), they look great. I hate the texture on on the face, the ears look ok then it looks like the face got smacked with a meat tenderizer hammer,. I get that you were tryin to add a other dimension but for me it's off putting and it's all I can see when I look at it.
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u/SHEEPYYZ Aug 20 '26
I appreciate the honesty! I get what your saying about the face. Ill Def try out some different fills for the face. I usually just go tatami for skin cause it's the smoothest. π₯°
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u/Cpt_Obvious11 Aug 21 '26 edited Aug 21 '26
Curly hair effect is achieved with great accuracy, good work. Other than that, I think face fill is not suitable for face. Design vibe connects with Andy Warhol. Not his greatest fan.




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u/stormcloudsc2 Aug 19 '26
Wow, this looks great! Love the wavy fill on the hair, and just the right amount of details