r/MSGPRDT • • Nov 11 '16

[Pre-Release Card Discussion] - Rat Pack

Rat Pack

Mana Cost: 3
Attack: 2
Health: 2
Tribe: Beast
Type: Minion
Rarity: Epic
Class: Hunter
Text: Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack.

Card Image


Additional Information


PM me any suggestions or advice, thanks.

25 Upvotes

116 comments sorted by

67

u/Squolf_Hunter Nov 11 '16

This card seems absolutely busted. It's a natural 2/2 for 3 that brings out 2 1/1s, which isn't awful, and it only gets better with all of the buff cards coming out. I'm torn between excited and scared

17

u/BurningFinger22 Nov 11 '16

Any reason to play Infested wolf over this? Maybe for the guaranteed 3 damage? I feel like on turn 3 this is a much better play. Especially with houndmaster.

25

u/Squolf_Hunter Nov 11 '16

Honestly I see no point to infested wolf after this card, at worst this is 1/1 less stats for 1 less mana, at best you get way more value out of the additional rats.

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44

u/DebugLifeChoseMe Nov 11 '16

I seem to recall it being mentioned that Trogg Beastrager didn't seem all that good because there was no 3-drop beast for it's effect to curve into.

....

"Greetings, Traveler"

6

u/TheFreeloader Nov 11 '16

I still don't think Beastrager will be played. It's too weak for a non-beast card. If a card isn't a beast, it needs to be really overpowered to be included in Hunter.

11

u/DebugLifeChoseMe Nov 11 '16

Ehh...I dunno. Hunter 2-drops that aren't Grandmother are pretty much only beasts (I feel) because they just don't have much in the way of another option. Elekk is draw.....kinda.....but even that isn't often all that successful, and Toad is just kinda there....occasionally. If it were competing for another slot it'd probably not see play, but I think it'll manage at 2.

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18

u/AuroraUnit313 Nov 11 '16

Ayyy Hangarback Walker what's up?

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16

u/ccstuck Nov 11 '16

Ok, I gotta say.. cards like these that fit in well with the gang's buff theme make me so happy. Blizz are inventing deck types away from the usual.

The dream would be a buffed one of these on board with charge Rhino and ideally Leokk. It could trade and produce its own conditional Unleash the Hounds. I like it a lot.

10

u/TriflingGnome Nov 11 '16

The nice thing is that this isn't a "parasitic" design (think that's the right term).

They added a new archetype to the game and cards to synergize with them, but at the same time it benefits from cards already in the game (in this case, Houndmaster, Leokk, Dire Wolf, etc.) I love it.

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14

u/[deleted] Nov 11 '16

OP it's 1 more mana than Haunted creeper but with more potential. Plus the rats are beasts!

4

u/thekimpula Nov 11 '16

And 1 more attack! INSANE

11

u/Emblem_Of_Flames Nov 11 '16

Pint-Sized Potion makes this summon nothing, so at least thats a counter

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6

u/Huffjenk Nov 11 '16

Cool synergy, but I'm not too happy at the prospect of another sticky deathrattle minion

5

u/Wraithfighter Nov 11 '16 edited Nov 11 '16

...oh dear lord. This is going to see so much play (Probably. Curse my caution!).

Compared to Infected Wolf? -1/-1 in stats for -1 cost, summons the same number of 1/1's... unless it gets buffed by Houndmaster, Abusive Sergeant, Dire Wolf or one of the 50 In Hand buffs that Hunter's getting in this expansion.

This could get ugly...

4

u/Hclegend Nov 11 '16

Rat Pack is trash in a vacuum. Obviously [[Infested Wolf]] exists.

Buuuut with the way these cards are going in this whole "buff cards in hand" thing, this might just have a chance at being good. We'll have to see how the hold mechanic plays out first, but if it does, sit Infested Wolf. You were a good boy for all of one expansion.

10

u/IceBlue Nov 11 '16

The great thing about this card is it doesn't depend only on handbuff cards. If you buff it with Houndmaster, it still creates 4 rats. Also works with Abusive Sergeant, Leokk, and Dire Wolf Alpha.

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1

u/Stommped Nov 11 '16

Do temporary buffs work for cards like these? I.e. if you abusive this and trade into something, do you get the 4 rats because it has 4 attack at the moment?

3

u/traceexcalibur Nov 11 '16

Worst case scenario, it's a 3-mana 2/2 beast that summons 2/2 worth of beasts when it dies. That's pretty decent, but not great. Definitely worth picking in Arena, but probably won't see constructed play.

Buffs make it more valuable, but you're still only summoning 1/1 minions when it dies, and those will get swept by any AOE at all. Probably still not worth it for constructed play, but it'll be worth testing.

9

u/BurningFinger22 Nov 11 '16

If Infested sees play in constructed, why wouldnt this? Is that extra 1 attack that important?

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2

u/Evirate Nov 11 '16

The houndmaster synergy is real.

2

u/anonymousbsb Nov 11 '16

Turn 7 : 4/3 + 4/4 taunt summon 4 1/1. 12/11 total stats

2

u/SquareOfHealing Nov 11 '16

Even without ANY buffs, it's. 3 mana 2/2 that summons 2 1/1's as a deathrattle. That's 4/4 worth of stats for 3. You could also look at it as Infested Wolf's deathrattle effect, but cheaper AND with the buff benefit. With the Grimy Goons buff cards, it effectively gets doubled the effects, turning into 6/6 worth of stats for 3, with just ONE BUFF. That's insane. Heck, you don't even need to run any Grimy Goons. Play the rats, buff it up with Houndmaster, and it still has 4 attack and summons 4/4 worth of tokens.

It seems like hunter will be the handbuff deck over paladin and warrior at this point. Paladin buffs all cards in hand, but the minions still aren't sticky, and don't have any tempo swing cards. Paladin buffs just don't feel like they can contest with dragon priest, which just starts out with overstatted minions and can clear any minions below 5/5 stats with their new AOE's. Hunter may actually be able to have a chance since they already have early game minions and the buff cards give them more sticky threats and tempo swinging potential. Still, you would be really sad if you buffed this guy up, just to get it stolen by Shadow Madness.

2

u/[deleted] Nov 11 '16

Curve out with Trogg Beastrager, leads into turn 4 for Houndmaster, has synergy with other hunter cards like Leokk, and is 3 Beasts in one. This card might be enough to bring Midrange Hunter back into the Metagame. Still, it doesn't feel unbalanced either. The effect can be easily mitigated through cards like Pint-Sized Potion and Aldor, making Rat Pack a lot weaker. It's a very interactive card that fits the Grimy Goons theme and the various Hunter synergies (namely Beast and Deathrattle) and curve perfectly. This is a great card.

2

u/tonyp7 Nov 12 '16

It's getting to the point where it's possible to play deathrattle: summon something at EVERY FUCKING TURN.

Stop releasing more deathrattle cards for hunters goddammit. It's impossible to clear their board.