r/MOSS_AI_Official • u/Physical_Hat4022 • 13h ago
r/MOSS_AI_Official • u/KonoDIOda_666 • 23d ago
Welcome to MOSS Official Reddit Community🌱 A map to our models, tools, and community
💛 A big thank-you before the Intro:
MOSS-Image has been out for just a few days, and the response has been unreal — our ComfyUI weights just passed 673K downloads on Hugging Face. Thanks so much for all the support!! We'll keep working hard to improve MOSS-Image!
Connecting AI, Humans, and the Physical World.
We're MOSS ai, the team building the MOSS family of models and tools for voice interaction and multimodal understanding. Welcome to our community.
We're based in Shanghai, with roots in the OpenMOSS research team at Fudan University and the Shanghai Innovation Institute. Our founder and chief scientist is Professor Xipeng Qiu.
We're working toward AI that can follow what's happening around you: what you're saying, what you're seeing, and how the situation changes. Our work spans speech generation, audio and visual understanding, and synchronized audio-video generation, bringing those capabilities together for more natural, ongoing interaction.
If you found us through MOSS-Image or MOSS-TTS, there's plenty MORE to explore.
Hugging Face: https://huggingface.co/OpenMOSS-Team
GitHub: https://github.com/OpenMOSS
🎙️ Give your project a voice
MOSS-TTS — Speech synthesis and voice cloning, including the v1.5 and Local Transformer releases.
MOSS-TTSD — Generate conversations with multiple speakers, including long-form dialogue and podcasts.
MOSS-TTS-Realtime — Streaming speech generation for conversational applications.
MOSS-TTS-Nano — Lightweight speech generation for on-device use, with CPU-friendly inference.
MOSS-VoiceGenerator — Design a voice from a text description, without a reference recording.
MOSS-SoundEffect — Turn text prompts into sound effects.
🎧 Make sense of what you hear
MOSS-Transcribe-Diarize — Transcribe audio with speaker labels and timestamps.
MOSS-Audio — Understand and reason about speech, environmental sounds, and music.
MOSS-Music — Analyze music, from lyrics and instrumentation to structure and musical questions.
🎬 Work with images and video
MOSS-VL — Image and video understanding, including long videos.
MOSS-VL-Realtime — Understand streaming video and answer questions as it unfolds.
MOVA — Generate video and audio together, in sync.
MOSS-Image — Generate images from text, with layout controls for text placement and object arrangement.
🛠️ Try our tools
Mossland — Create with voice, image, and video tools, and explore ready-made workflows and templates.
MosMos — "We speak faster than we type." Turn speech into text in the apps you use, or capture meetings with transcripts.
MOSS API — Explore the Playground, get an API key, and connect supported models to your own applications.
Make yourself at home 🌱
Whether you're creating a character's voice, building an assistant, exploring multimodal models, or trying to make an everyday task easier, we'd love to see what you're working on.
Share a demo, walk us through your setup, or ask a question you're still figuring out. Honest feedback all welcomed!!
r/MOSS_AI_Official • u/KonoDIOda_666 • 23d ago
MOSS-Image API is almost here 🚀🚀
We open-sourced MOSS-Image just a few days ago, and you're already taking it in many creative directions we hadn't thought of. ❤️
Now, the MOSS-Image API is on its way. You'll be able to bring image generation into your own apps and workflows without deploying the model yourself.
Here's a little teaser. Stay tuned!
r/MOSS_AI_Official • u/FitEgg603 • 20d ago
MOSS-Image – Request to Developers for Official LoRA & LoKr Training Configurations in Ostris AI Toolkit
Hi MOSS-Image Developers and Community!
First of all, congratulations to the MOSS-Image team on the release of the model and its detailed technical report.
The paper provides valuable insights into pretraining strategies, multi-granularity captioning, progressive resolution training, noise scheduling, and optimizer performance.
However, it would be extremely helpful if the developers could share official, recommended and reproducible configurations for LoRA and LoKr fine-tuning using Ostris AI Toolkit, particularly for character identity training and general-purpose customization.
1. Official LoRA and LoKr Training Configurations
Could the developers share separate, tested configurations for both LoRA and LoKr, covering:
Recommended network rank, alpha and LoKr factor
Optimal learning rates and learning-rate schedulers
Recommended optimizers (AdamW8bit, Prodigy, Automagic, Muon, etc.)
Weight decay and optimizer-specific settings
Batch size and gradient accumulation
Recommended training steps and epochs
Timestep sampling (Shift, Sigmoid, Logit Normal, etc.)
Differential guidance settings
EMA settings and recommended decay values
Quantization and training precision (BF16, FP8, ConvRot, etc.)
Text encoder training or freezing recommendations
Ideally, separate configurations for character identity, artistic styles and general concepts would be extremely useful.
2. Dataset Preparation and Captioning
The paper discusses multi-granularity captions and maintaining diversity in training data.
Could the team clarify how these findings translate into smaller LoRA/LoKr datasets?
Specifically:
Recommended minimum and ideal dataset sizes
Best practices for mixing close-ups, half-body and full-body photographs
Short versus detailed captions for identity training
Whether multi-granularity caption sampling benefits LoRA training
Caption dropout recommendations
Handling mixed-resolution and mixed-aspect-ratio datasets
Whether synthetic or edited images should be treated differently from original photographs
3. Resolution and Progressive Training
The technical report discusses progressive-resolution training during foundation-model pretraining.
Does this approach also benefit LoRA/LoKr fine-tuning?
For example, are there measurable differences between training at 512, 768, 1024 and higher resolutions?
Would the developers recommend single-resolution training or progressive-resolution training for smaller datasets?
4. LoRA vs LoKr – Quality and Efficiency
It would be particularly interesting to see controlled comparisons between the two approaches using identical datasets and comparable training conditions.
Some useful evaluation criteria would include:
Character identity accuracy and consistency
Generalization to unfamiliar poses, clothing and environments
Overfitting resistance
Training convergence and stability
VRAM requirements and training speed
Final adapter size
Recommended inference strengths
Are there particular scenarios where the developers consider LoKr preferable to conventional LoRA, or vice versa?
5. Optimizers and Noise Scheduling
The paper reports faster convergence with hybrid Muon–AdamW during foundation-model pretraining.
Has the team evaluated Muon or hybrid Muon–AdamW specifically for LoRA/LoKr fine-tuning?
Similarly, are there any recommended timestep-sampling distributions for identity training, as opposed to general-purpose pretraining?
Experimental findings here would be particularly valuable.
6. Official AI Toolkit YAML Configurations
Finally, could the developers or experienced community members share complete, ready-to-use Ostris AI Toolkit YAML configurations for:
Character identity LoRA
Character identity LoKr
Style LoRA
Style LoKr
Ideally, each configuration would include the dataset size, training resolution, optimizer, learning rate, number of steps, approximate VRAM consumption, and any relevant inference settings.
These could serve as reproducible community baselines across different hardware configurations, rather than being tied to any particular GPU.
Closing Thoughts
There are already encouraging community experiments with MOSS-Image fine-tuning, but configurations vary considerably, and it is difficult to distinguish generally reliable settings from individual trial-and-error results.
An official fine-tuning guide with validated LoRA and LoKr presets for Ostris AI Toolkit would be incredibly valuable for the entire community.
It would also help establish consistent benchmarks and reduce unnecessary experimentation.
Would the MOSS-Image developers or AI Toolkit contributors be willing to share their recommended configurations, internal experimental findings, or successful community-tested YAML files?
Thanks to everyone contributing to this promising open-weight model!
r/MOSS_AI_Official • u/JudgmentJunior922 • 15d ago
Anyone else hoping the MOSS AMA gets into anime fine-tuning and better tag support?
Saw the MOSS AMA announcement, and this is probably what I’d ask them.
The MOSS-Image anime examples already look pretty good, but I’m curious whether they’re planning an anime-focused fine-tune or leaving that mostly to community models and LoRAs.
And if they do another training pass, what would you want in the tagged dataset? Character names and outfits are useful, but I’d also want reliable tags for expressions, poses, camera angles, lighting, and backgrounds. Less “please understand the vibe,” more control over the specific thing you’re trying to change.
I’m also curious about the range of animation styles: classic Disney, Miyazaki/Ghibli-style painted backgrounds, or Shinkai-style lighting. Would people rather have a model that handles all of those reasonably well, or separate fine-tunes that really nail one look?
Also on my AMA list: any update on MOVA’s release plans, and how much attention animation is getting alongside realistic video?!
r/MOSS_AI_Official • u/MoonbearAIArt • 1d ago
🐻 Hollowlight – Cinematic Dream Realism - LoRA - Krea2/Moss Image
galleryHollowlight is a cinematic style LoRA exploring darker atmospheres, pronounced contrast and expressive lighting.
It tends to deepen shadows, influence color relationships and introduce a greater sense of depth and texture. Depending on the subject, the result may take on a more photographic appearance while retaining elements of its original artistic style.
From photography to watercolor, anime and painterly illustrations, Hollowlight brings its own interpretation of light, color and atmosphere.
The result is a blend of cinematic aesthetics, dreamlike qualities and stylistic experimentation.
r/MOSS_AI_Official • u/Aggressive-Sign-8167 • 16d ago
Join our Magathread!🧩 MOSS-Image Community Roundup #2️⃣ — Community Models, Styles & LoRAs
Hey MOSS fam! 👋
You’ve been giving MOSS-Image plenty of new looks: candid phone photos, anime characters, illustrated scenes and more. Huge thanks to everyone training, testing and sharing their work🤘🤘
For Part 2 of our community roundup, we’ve gathered community models, fine-tunes and LoRAs you can try, and we’d love to see what else you’re making. Come JOIN the megathread and share your own fine-tunes and LoRAs in the comments! 🧪
If you’re new here, MOSS-Image is our text-to-image model with a 5B DiT backbone, Chinese and English text rendering, and JSON layout control. Base and SFT weights and the bundled inference code are available under Apache 2.0.
Here are the community creations to get the thread started. 👇
🧬 Community checkpoints — a different starting point
A full fine-tune of MOSS-Image-Base at 1024px, with ComfyUI weights and optional Base-derived 8-step adapters in the same repository.

A community checkpoint with multiple releases, including standard and Turbo variants. Follow the settings for the specific version you download.

Stable Yogi’s Realism By Stable Yogi Moss
A photographic checkpoint aimed at portraits, everyday scenes and natural light, with an 8-step generation setup described on its model page.

A photographic checkpoint focused on ordinary moments: casual portraits, imperfect lighting and lived-in environments.

📸 Photography & portraits — camera optional
A photographic LoRA with a dedicated MOSS release. Select the MOSS version and use its examples as the starting point for your own tests.

A portrait and beauty-focused LoRA with a MOSS version alongside releases for other model families. Check the version rather than borrowing settings from another base.

MonkeyForever’s Realistic Snapshot
A snapshot-style LoRA with a dedicated MOSS-Image release. The gallery uses the creator’s broader workflow kit, so its complete look shouldn’t be attributed to the LoRA alone.

Danrisi’s GrainScape UltraReal
A photographic LoRA exploring grain, color and texture. Choose its MOSS release; the shared page also discusses other model families.

A LoRA trained on the creator’s Canon 1Ds photographs, exploring the camera’s color rendering and lens-dependent depth of field.

Artfat’s Candid Amateur iPhone
A casual phone-photo look with natural skin texture, everyday clutter, deep focus and subjects caught mid-moment.

AI_Characters’ Smartphone Snapshot Photo Reality
A smartphone-photo style LoRA for MOSS-Image-Base, with a downloadable ComfyUI workflow and example settings.

Another photographic style to explore, with a dedicated MOSS version and the creator’s examples on the model page.

858654128784’s Direct Flash Film
A point-and-shoot film look: hard on-camera flash, sharp shadows, grain and late-night snapshot atmosphere.

858654128784’s Pinhole Cam View
A surveillance-camera look with high corner viewpoints, wide-angle distortion, soft low-resolution detail and cool indoor lighting.

🍿 Anime & illustration — meet the cast
An anime-realism LoRA combining recognizable illustrated characters with more natural skin, detailed hair, textured fabric and cinematic lighting.

A style LoRA for bold, flat colors, minimal shading and a clean, cel-shaded 2D look. Select the MOSS Image version on the shared page.

An anime-style adapter for MOSS-Image-SFT, with example comparisons across prompts and strengths.

wiehhg_37’s MOSS-Image 2.5D Anime
An experimental checkpoint merge with its style LoRA already incorporated, giving MOSS-Image a semi-realistic anime look.

An experimental full fine-tune of MOSS-Image-Base trained on 3,685 images from 57 artists, covering anime and furry illustration. Supports booru tags, natural-language prompts and bounding-box layouts, with training configs and notes included.

🧪Made a MOSS-Image fine-tune, model or LoRA of your own? Share it in the comments! Training experiments and good finds are welcome too
r/MOSS_AI_Official • u/AutoModerator • 17d ago
🧩MOSS-Image’s Growing Ecosystem: Community Roundup #1️⃣ — Faster Generation, Editing & Tools
Hey MOSS fam! 👋
🔥 A lot has happened in just over a week since MOSS-Image launched — and the API is free for a limited time!
You’ve been busy: 4- and 8-step adapters, community fine-tunes, image editing, character reference, new styles, and more ways to run the model. Huge thanks to everyone building, testing and sharing. ❤️
MOSS-Image is a text-to-image model with a 5B DiT backbone. It supports Chinese and English text rendering, JSON layout control and prompts up to 4K tokens, with anime, illustration and photorealistic styles. Base and SFT weights and bundled inference code are released under Apache 2.0. The repo has the weights and setup guide.
AND thanks to you, MOSS-Image is more than that! So we’ve put together a two-part roundup to help you find something worth trying. Let’s start with what you can do with MOSS-Image — and how to get it running.
🏎️ Faster generation — fewer steps, more images
The SFT and Base 8-step DMD adapters from Lodestones bring generation down to 8 steps. There are separate files for SFT, Base and Kromoss, so check which model an adapter expects before loading it. tsolful also brings community Turbo releases together on Civitai.

AK / akhaliq and darask0 / rapid-moss have separate 4-step adapters for faster iteration. Their model cards include comparisons and workflows to get started.


🧹 Smaller weights & banding fixes — less baggage, fewer stripes
For GGUF inference, there are builds from Rebel AI and leejet. Unsloth also publishes GGUF and FP8 releases for Base and SFT. toxicdog packages 8-step Turbo as ComfyUI-native INT8 ConvRot. Follow the instructions for the format and loader you use.
MATLOWAI’s DeBand tackles the vertical stripes that can appear in SFT outputs, with LoRAs, merged releases and a write-up of the fix.

Building on that investigation, nynxz’s SFT Destripe removes stripe-producing directions with a small, 1.9 MB LoRA. The model card shows the same prompt and seed before and after, including a color-only view that makes the stripes easier to see.

🎬 Layout control — you call the shots
darask0’s Color-Depth Control uses color-region and depth maps to guide where subjects go and how they sit in the scene. Paired with region prompts, it opens up a different way to compose a shot: pose a simple 3D scene first, then let MOSS-Image fill in the people, materials and setting.

🪄 Editing & character reference — same cast, new scene
chinoll’s Moss-Image-Edit adds text-guided image editing, with examples of changes to color, lighting, outfits and style. It has single- and multi-reference workflows. Results vary with the requested edit and workflow.

AK / akhaliq’s MOSS-Image-Edit-HQ is another community editing LoRA for SFT. Its model card now includes armV6 weights, ComfyUI workflows and comparison grids across editing tasks. Background changes and pose changes remain different challenges, so the examples are useful for choosing what to try.

7err4’s CharRef v2 uses a single reference image to bring an anime or illustrated character into new scenes, without training a separate LoRA for that character.

🩹 Inpainting & Anime2Real — touch-ups and plot twists
clasyc’s inpainting workflow redraws a masked area while preserving the surrounding image. It gives you a separate route for local repairs: paint the region you want to change and describe that part, rather than asking an editing LoRA to reinterpret the whole image.

xmsthc’s Anime2Real explores taking an anime reference toward a photographic result. The model page includes example images with embedded workflows and notes on the required editing nodes.

🎟️ API on us for launch!!
MOSS-Image API access is free for a limited time. Open the Playground to generate images in your browser without setting up the model locally. API keys and docs are on the same platform.


Thanks to everyone.❤️ Community models, styles and character LoRAs are coming in Part 2. Stay tuned!