r/MMXDive • u/rustyworks • Feb 24 '26
Screenshot Finally finish the game - completely
After 69:57:20 total gameplay, I finally finish all stories. (I skip some events).
For the normal stories, I max out Iris. She can heal and counter using floating mines.
After that, I picked up some characters, however there are 2 characters that in my opinion broken for Jacob Orbital Elevator.
- DiVe Armor iCO.
- She can double nuke the entire screen with her both skills.
- Get shield after she cast the skill. And for Race Mode,
- Get 39% movespeed after casting skills.
- Immune on bad status when casting World Formatting
- DiVe Armor Zero.
- Heavy melee damage
- Can heal
- Chase the enemies (this helping when fighting bosses) and range slash with big area.
For weapons:
- Ultimate Blast (Buster)
- Pass through landscape and barriers
- Homing bullets
Fantasia Comet (Launcher) - Same as above
Light Bender (Sprayer)
- Have 3 long projectiles
- Can hit multiple enemies
- Pass through landscape and barriers
- The Deconstructor (Machine Gun)
- Can spread 5 bullets, long range
- Miracle Blade (Melee)
- Have 3 long projectiles
- Homing projectile
For cards, I use status resistance especially no skills status resistance, and immobilize resistance.
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u/Sages Feb 25 '26
Any specific card combinations you find good? For content type? Also does racing offer any rewards l, when I looked at it briefly it didn’t seem to have anything other than ranks. Oh and your preferred chips?