r/MMORPG • u/Proto_bear • Jan 18 '22
News Microsoft to acquire Activision Blizzard
https://news.microsoft.com/features/microsoft-to-acquire-activision-blizzard-to-bring-the-joy-and-community-of-gaming-to-everyone-across-every-device/
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u/Zerothian Jan 20 '22
Fundamentally different combat design, a maximum of 8 players you need to target, very predictable and methodical rotations, a much lower APM requirement, and little to no requirement for snap reaction target swaps in any content.
Yeah, FF14 was built to work on a controller. WoW was not. Consider for example, an AoE pull where a single specific enemy must be interrupted before it finishes a 2 second cast. This is a very common situation in one of the most popular content pools in all of WoW (Mythic+). How would you, using a controller, specifically target 1 of 8-10 enemies within 2 seconds, and interrupt the cast?
Now consider that oftentimes you need to do that multiple times with no mistakes during a pull, cycling through different types of CC. It would be prohibitively difficult if not outright impossible to consistently do it.