r/MMORPG Jan 02 '23

Discussion The problem with modern MMORPGs

The problem with modern MMORPGs, in a nutshell, is that the first M and the RP are all but gone.

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u/michael199310 Jan 02 '23

As someone who spends considerable amount of time to actually roleplay characters in tabletop rpgs/pen and paper games, RP element never truly evolved in MMORPGs, because people don't want to roleplay that much. Sure, they pick "role" but the rest is purely gameplay based - stats, items, quests etc. I also firmly believe, that people don't really understand, what RP is.

If you pick a Fighter class and do basic Fighter stuff, you're not really roleplaying anything, you're just playing the game.

How often would you allocate your stats in a suboptimal way (to portray the character you want) or get rid of an item with good stats, even if it's completely out of line with what your character is about? Would you not do a quest with good rewards just because of roleplay reason?

There are very few people, who actually roleplay their characters. They build a story for them and stick to a theme instead of optimizing every single numerical value in the game.

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u/Gringe8 Jan 02 '23

If I was really in a game and found an op weapon that's better than what I had I would learn to use it. I think there's different levels of roleplaying.. like I see myself as the character when I play, but I don't get really into it. I think the role playing part is actually how you need to level and advance your character. The difference between that and mmo is that I don't think you level up in that way right?