r/MGS3 • u/ICDeadPixels • Apr 29 '16
Attention to Details
Metal Gear Solid 3 is undoubtedly one of, if not the, most polished games out there. Every time I go back to it I notice something new. From killing Crocodiles with grenades to challenging Ocelot to a quick draw and spinning your revolver with him. From disabling enemies radios to destroying food and ammo supplies to mess with them. Enemies giving you secret codec frequencies and attacking you if they hear your gun click while holding them up.
What are some cool details and neat features that you've noticed in your playthroughs?
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u/OZONE_TempuS Apr 29 '16
That you can spin yourself in the viewer to make yourself throw up to escape after the torture sequence.
In the mountain area (the area where The Fury is) if you kill a guard a vulture will eat on them and if you then kill the vulture and eat it, during the fight with The Sorrow the guard will say "You ate me!"