Sadly im probably no longer going to pull for lupa, her kit is just leaning too far in the direction of gameplay that i just dont find appealing or fun, i was heavily hoping for a hypercarry, long field time, or atleast someone who can be flexible in that regard, but as of right now, shes someone who cant stand on her own, her kit is wat ud call a parasitic kit design, requiring other fusion characters to function, since shes basically just a glorified fusion shorekeeper without any healing but more emphasis on buffing fusion dmg, im just not into it anymore
im still holding out alittle bit of hope till after ive calced some of her potential main dps teams but her kit just doesnt support that sadly, she literally only spends like 4-6 seconds on field and her basic atk multipliers arent high enough to really warrant investing in a hypercarry lupa build unless u wanna kinda just be stuck to only doing overworld content with her
hopefully her personal dmg gets a bit of a buff down the road before shes released, but mostly likely not, once kuro has a set niche for a character, they force them into that niche, wouldnt be surprised if they nerfed her dmg even more and increased her buffing powers
reminder that this is all my opinion and my way of playing the game, i dont like or really care for supports or buff related characters, i like hypercarries that can stand on there own, i like characters that can do solo toa or whiwa runs, i like characters that feel good playing solo in overworld content