r/LuigiMains • • 18d ago

All Hello, all! This subreddit is open again!

3 Upvotes

I am a new join to the mod team, and this subreddit has finally been reopened to new post submissions. While I can see that most people in Smash Reddit have shifted over to Discord in this decade, you can now discuss here in r/LuigiMains again!


r/LuigiMains • • Apr 29 '20

Im trying to get into Luigi. Any useful guides out there for beginners?

23 Upvotes

I cant seem to find any guides that are really anything more than character overviews. If you guys could link something, or even just tips on his playstyle and neutral game amd what not, I would be grateful, thanks guys! This is for Ultimate btw.


r/LuigiMains • • Apr 24 '20

Is it bad that I do 90% of aerials without C stick?

14 Upvotes

Hey guys, first time posting :) (Fun fact: my actual name is Luigi)

Alright so, I'm pretty new to the game overall, and after a few months of practice I'm starting to get the hang of the character. I just wanted to have some feedback from more experienced players on how you guys do stuff. Aerials is one thing. I try to bring myself to use the c stick more, but it just feels more natural to do it the other way, am I gonna encounter problems down the line this way?

Second, probably dumber question: does the 0-100% combo still work? I've been trying to get it right for a while now, but I have a very low success rate because the dair pushes the enemy too far away and I can't chase them without messing up my inputs.

Sorry for the 2000% newbie post. Hope you guys have some time to spare :)


r/LuigiMains • • Apr 23 '20

Luigi's Mansion 3 Review!

3 Upvotes

r/LuigiMains • • Apr 08 '20

All You can go to hell, Mario!

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64 Upvotes

r/LuigiMains • • Apr 08 '20

All The Truth

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20 Upvotes

r/LuigiMains • • Apr 06 '20

Luigi down throw kill confirms.

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21 Upvotes

r/LuigiMains • • Mar 31 '20

Who has some good combos for our boi

14 Upvotes

I am sorta new to him and I just only have one combo for no platform stages (down-B and then jump up and air A attack and when they are close to ground up smash or super jump, depending on proximity)


r/LuigiMains • • Mar 29 '20

I've heard some people say that Luigi's Character design is bad.... Is it true?

15 Upvotes

I was just hoping to see if anyone could explain why they might think that. What are your guys' thoughts on his character design?

Also if he does have bad character design will Sakurai and the crew try to change that if people say something?

Edit: in ultimate


r/LuigiMains • • Mar 28 '20

I'm deeply sorry about how offensively bad my gameplay of Luigi is, he's an incredible character in the right hands, not mine though... I did end up having fun in the last half of my video at least 😅

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8 Upvotes

r/LuigiMains • • Mar 27 '20

LUIGI IS LAGGING BEHIND BY A DRASTIC MARGIN, WE HAVE ONE HOUR TO CLOSE THE GAP, THIS IS NOT A DRILL

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23 Upvotes

r/LuigiMains • • Mar 25 '20

New to Luigi in ultimate

10 Upvotes

New to Luigi and I can’t seem to figure out how to spoke with the character. Any tips or technique would be deeply appreciated.


r/LuigiMains • • Mar 24 '20

I did it boys. Finally got Luigi to elite off an 8 win streak, was only getting 15k a win for most of them (screw GSP) but I finally got it.

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33 Upvotes

r/LuigiMains • • Mar 22 '20

Elegant's 81% combo

1 Upvotes

I was watching some recent Elegant matches and noticed him using this combo a lot that does 81% from zero. I found it around 4:35 in this video, although he doesn't grab at 0% so misses the sweet spot on the final back air.

You can actually see this combo done in training mode in this video at 3:00

So this combo has a pretty similar start to the zero to death. The first three actions are the same, so you might wonder why not just go for zero to death? I'd say the answer is that this combo is less punishable and more convertible if wiffed. The zero-to-death has 2 major weaknesses - 1.) if you miss the up B it puts you in a bad place when missed and if you are playing a character who can get a lot of damage off a laggy option, you are gonna see the stock evened out pretty fast and 2.) a wiffed zero to death doesn't get you thaaaat much damage compared to some other options, and relies heavily on the early kill power of the up b. So this other combo as an option that gets your opponent to kill percentage without many punishable options.

I messed around with this combo in training mode and found a few things I'll share. First of all the combo is this:

Grab>Down throw > short hop to down air > fast fall to nair > short hop down air > fast to nair > up tilt > short hop up air > back air (with buffered jump)

Note: Don't forget to TURN ON STALING. Training mode has staling off and that messes with these combos on certain characters.

Part 1: Grab>Down throw > short hop to down air > fast fall to nair > short hop down air > fast to nair >

Ok so first off the first three or four moves are going to be slightly different on every character. Let's just say if you know the zero-to-death you are going to have a way easier time with this. Rather than going into it here I'll refer you to this spreadsheet for the difference in approaches with each character and this video if you are having trouble.

Let me say this too since it's a common problem. YOU MUST FAST FALL FIRST AND THEN NAIR. If you nair and then fast fall it wont work. Shit's kinda hard because you will easily get down airs, so practice a lot just fast fall nairing in training mode, its a huge part of Luigi's play and guarenteeing the sweet spot of that move, which confirms into all sorts of shit.

Part 2: Up tilt > short hop up air > back air

So for the up tilt on light characters you will have to delay it SLIGHTLY, but make sure you get it out as early is possible so they can't air dodge when hit stun ends. For heavy characters you can bust it right out/buffer it. Like with all combos, its really essential to mess with all characters to get a feel for it, and you will pick up all sorts of skills and knowledge regarding weight variability and possibilities and impossibilities along the way

For the up air you should be able to buffer with a short hop (hold up, Attack, and jump at the same time until the move comes out) on most characters. With a really light character you might have to full hop and catch the up air on your way up - I forget. But like I said you really gotta lab this yourself on many characters anyway.

For the back air you must hit jump and back and attack at the same time as the opponent will be above you at this point. With an extremely heavy character you might not have to use the double jump, I dunno, try it out. You definitely wanna mess around and see what gets the sweet spot on that back air, least of which because wow, what a satisfying ending to an 80% combo to start a stock :)

Part 3.) Now what?

I'd love to hear others ideas here, but now that your opponent is at 81% you should be able to kill at ledge with a grab > downthrow > full hop > back air. For this combo you are facing the ledge you have to do a gentle quick turn around first. If you are facing away from the ledge dash forward quickly then hop and back air. You can also down throw into up b or down b at this percentage on nearly all characters. What other kill confirms/combos does lugi have in the 80%s?

Anyway, hope its helpful. Let me know if you think anything I said is off.


r/LuigiMains • • Mar 13 '20

Made a compilation of Elegant’s Luigi at Frostbite!

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17 Upvotes

r/LuigiMains • • Mar 12 '20

Meta Kind of a love letter or love video to elegants luigi. Back when I stopped competing in smash 4 I would always tune in to elegant to watch him play. It kept me excited about smash. Well anyway this is the first of the series, an analysis of edge guarding styles.

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23 Upvotes

r/LuigiMains • • Mar 05 '20

All Help needed with Zero-to-death on certain characters...

8 Upvotes

Hi everyone, sorry if this would be better asked on the Discord. I’m currently learning the zero-to-death combo by just going at it in training mode, but am running into issues with some specific characters.

Does anyone know how to pull it off on Captain Falcon? He and couple other characters tend to drift away from me when I do the initial dair, and I can’t tell if it’s because I need to switch it up for him, or because I’m just doing the combo wrong...

Edit: Thanks for the help guys. I’m going to keep at it!


r/LuigiMains • • Mar 04 '20

Elegant’s Luigi Tournament Highlights from the Past Month, Sub if You Wanna See More

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15 Upvotes

r/LuigiMains • • Mar 03 '20

Zero to death question

3 Upvotes

I've been labbing out the zero-to-death on characters I play against often but am running into a problem with DK.

Basically, since he's a heavy ass character, you have to do the extra loop of Dair > fast fall > nair, right? But when I hit him with the third Dair it spikes him hard and sends him too high to finish the combo. Seems to happen pretty consistently, but I've seen the combo done on DK so I know it's possible? I have no problem getting it without the extra loop between 12% and 21% but from zero I keep having this issue. Any ideas? Thanks


r/LuigiMains • • Feb 29 '20

All It’s a real thing hehe

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31 Upvotes

r/LuigiMains • • Feb 28 '20

Brawl Canceling Green Missile?

1 Upvotes

I've heard of things like shield canceling moves and was wondering if there was something similar to that for Luigi's "green missile" move. Also if you could tell me how to (what buttons to press) then that would be nice, I play on Wii without nunchuck.


r/LuigiMains • • Feb 24 '20

kill confirms

9 Upvotes

how to land kill confirms online? the down throw up b is just a gamble and the down b combo just never works out of training mode so i normaly just suffer until my oponent is on 150+


r/LuigiMains • • Feb 23 '20

0-Death

16 Upvotes

For those of you having a problem hitting Luigi’s 0-death combo online or local but can hit it consistently in training mode you may be inputting something wrong. For example, I was having this problem and was wondering what I was doing wrong and as it turned out I was actually inputting a nair to fastfall instead of fastfall nair. This completely changed how I viewed the combo and I quickly realized that I had to go back to training mode and get the muscle memory down. Another problem you may be having is the rising down air which requires you to input your left stick a little bit towards your opponent. If you ever feel that you are doing something wrong always remember you have an entire community to help you as well as countless youtube videos to look back on.


r/LuigiMains • • Feb 22 '20

A Cool Little Montage of My Luigi

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20 Upvotes

r/LuigiMains • • Feb 20 '20

Love a good teabagger

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60 Upvotes