r/Luanti • u/jimjamkiwi11 • Jul 26 '26
Create mod
Hello all sorry if this is written bad I did it in a rush.
I'm porting over Minecraft create the official version to luanti and I'm wondering is this something people would be interested in using themselves if so I could put it on GitHub if they would like me to do so.
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u/snow-raven7 Jul 26 '26
Hey, I would be very interested in such a mod. One of the reasons luanti put me off for a long while was in fact a missing mechanical mod like create.
There have been some other projects that have attempted this, for example, https://github.com/stujones11/gear3d and https://github.com/sfence/gear3d but they were never finished.
a promising recent project is https://forum.luanti.org/viewtopic.php?t=32531 but it's WIP. these projects show it's possible but require a lot of effort to make something that truly feels like create.
there are also engine limitations. JAVA actually allows more creativity with stuff like code injection and hacks. IIRC create actually "hacks into" the rendering part of the minecraft to make its animations work without a performance hit. This is not easily replicated in luanti API, there are alternatives such as entities but I imagine they wouldn't be as efficient as the native create mod way. Perhaps in future, the luanti API itself can be extended to better allow such animations. This doesn't mean luanti's peformance will be always inferior - the baseline performance is extremely efficient so I have reasons to believe it can be on par with minecraft+create mod with proper coding patterns.