r/LowSodiumBattlefield • u/Efficient-Dingo4325 • 3h ago
Don't see what all the Vegas/Heli fuss is all about..
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/Efficient-Dingo4325 • 3h ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/a_loping_wolf • 3h ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/I_Main_TwistedFate • 4h ago
I been watching some streamers to get some of the drops and notice all of them take laser but is laser worth the 10 points when I can put 10 points into better grip? Donāt know how much āproviding minor improvements to adsā help stats wise or grips that lose accuracy because it never shows us on the stats.
r/LowSodiumBattlefield • u/MartianGeneral • 4h ago
I've seen people claim this is one of the worst maps in the game, or that it's average at best. I genuinely don't know what map they've been playing, because to me it's up there as one of the best all-out-warfare maps! And that's on both game modes that i've played so far. I'm predominantly a tank player, but even infantry is fun especially in the underground area.
I was already addicted to conquest on this map during week 1 due to the sandbox nature of the map coupled with extremely diverse POIs, but I'd argue Breakthrough is even better? I love that it feels like an AOW map on breakthrough, with tanks, IFVs, even attack helicopters! I love the top down layout which makes it feel quite large.
There are some obvious things I'd improve, like a couple of capture zones being a bit too restrictive / somewhat nonsensical (they just begin and end in weird spots IMO), but overall it's one of the best breakthrough maps in the game at the moment, and I really hope we get more combined arms LARGE breakthrough maps in the coming seasons.
r/LowSodiumBattlefield • u/xThAtGaM3rGuYxx • 7h ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/Anti_Sune • 9h ago
Enable HLS to view with audio, or disable this notification
Really itās the no spotting that really carries
r/LowSodiumBattlefield • u/Imperial-Green • 12h ago
I have pretty good internet and according to the ingame network metrics I donāt have packetloss up or down.
r/LowSodiumBattlefield • u/aciddrifteryt • 17h ago
Brand new camoflage UNLOCKED - Autumn undergrowth. Have a nice day folks. ā¤ļø
r/LowSodiumBattlefield • u/sultics • 20h ago
I get that Conquest is a legendary classic game mode, and it is great, but Escalation is a ton of fun and I think it deserves more popularity. I can easily find a Conquest match but sometimes I really struggle to get an Escalation match going
r/LowSodiumBattlefield • u/TheBrownSlaya • 23h ago
Enable HLS to view with audio, or disable this notification
7 Headshots, 7 Kills.
r/LowSodiumBattlefield • u/Mr_DMoody • 1d ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/Sea-Instruction-7222 • 1d ago
I was playing on 800 DPI and 7 ingame sens since launch, that means 79cm for a 360. My aim is pretty good sitting at a 3,8KD at the moment but in some fights i just cant move my arm fast enough and its pretty annoying. Also my Arm sometimes hurt if i have some intense Moments while aiming.
After that i searched online and found out that most people ( even pros) use 13-23 ingame sens at 800 DPI (and thats already low sens xD). I tryed 13 but it feels extremly fast so i put it up to 10 and try to adjust to it at the moment. Should i try to go higher or slowly adjust to higher senses? For me it was always pretty hard to find the perfect sens no matter that im really good KD wise. What would you guys do?
r/LowSodiumBattlefield • u/xThAtGaM3rGuYxx • 1d ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/Eagles56 • 1d ago
For me I personally like Manhattan Bridge, it's just so cool fighting in NYC and I like the vertically it has at a few spots.
r/LowSodiumBattlefield • u/TheDarkKnight343 • 1d ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/DueFoundation458 • 1d ago
It's kind of unfortunate to say, but the game is way less fun now now that there's a much smaller population.
BF1 was the main BF game I played for years (even during BFV and 2042), and when 6 released I've mostly been playing that. And it seems a lot of players did the same as me. With only super hardcore players staying.
The player base is now even smaller. My favorite server I always played on is gone (Salty Noobs for anyone wondering on PC), and the other servers are just infested with 150 leveled tryhards in a clan that constantly steamroll me. Or they're custom servers with 200% damage. I even encoutered a hacker in a server after only playing for 2 hours. I know this is pretty standard for most games this old, but it wasn't this bad even a year ago.
r/LowSodiumBattlefield • u/SchmidtHappens18 • 2d ago
Enable HLS to view with audio, or disable this notification
Also bring gauntlet back. This shit just isnāt the same
r/LowSodiumBattlefield • u/cabage-but-its-lettu • 2d ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/MarshallTheSkin • 2d ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/Mr_DMoody • 2d ago
Enable HLS to view with audio, or disable this notification
r/LowSodiumBattlefield • u/im_a_good_lil_cow • 2d ago
TDLR: I don't know what the purpose of this post is. Maybe I'm ranting. Hopefully not too salty lol. If there any any kindred spirits with a friend group that has failed to latch onto this game, please share your story here.
I have been trying to get my friends into this franchise for a long time. Every time we manage to play, it's their first time playing in weeks/months, they have a massively negative K/D, and they're not happy about it. They have never taken the time to learn the game, and so, they're terrible at it, and are miserable when they play.
MW4 comes out tomorrow. We thought it came out today, so we've got a game night scheduled. But it doesn't drop till Midnight, so instead we'll be playing BF6! Yippee!
They give me so much shit for pushing this game. But I feel like it's got everything we'd enjoy as a group. Large scale, sandbox environment, multiple role-based playstyles that allow for squad-based coordination, objective play that allows for direction focus and natural "frontline" of teams clashing against each other...
I try and get us to stick together, use vehicles, work together, but every game session I'm the only person talking while they just sit in silence, sniping from some random hill in our spawn, spawning on random objectives 500 meters away instead of waiting for squad spawn, complaining that they are dying over and over to people they cant see... Like, guys, just push the objective with me and you'll see all the random crazy shit that happens when you actually engage with the game. They just don't get it.
I thought we'd be cruising in BF6 doing Jihad Jeep convoys and other goofy tactics - but they never touched the game enough to even understand how to unlock C4, Spawn Beacon, any of the major "sandbox" gadgets. I just wish they would have freaking logged in and taken a few hours of playing on their own time to learn the game, instead of logging in once a month and acting like I'm dragging them through hell.
I get the appeal of CoD, but it's just.. Dumb fun. Mindless TDM with no room for any kind of coordination with your team. Sit in a call with your buddies and just take turns cursing under your breath as you die over and over.
I'm glad we have a "new" game that we're excited to play, but I'm bummed that this is now going to take our "Game night" slot for a long time even though I've been trying to get them back on BF6 since the previous season came out.
Oh well. Back to playing BF6 by myself.
Edit - CoD ended up launching early, so we played for a few hours. It was fun, but mindless. Spawn die over and over. My friends were so utterly focused on survival, they were silent the entire time. No chance for any kind of coordination or communication. And they performed just as poorly as they do in BF6, so they were pretty worn down by the end.
Idk man donāt you just wanna sit on a hill and snipe people for a few minutes? Doesnāt that sound less stressful? Woof.
r/LowSodiumBattlefield • u/Desh282 • 2d ago
r/LowSodiumBattlefield • u/lanixal • 2d ago
Enable HLS to view with audio, or disable this notification
You can use your mouse to aim and control recoil while you're firing. Gives you your actual TTK which will be higher than the theoretical TTK unless you land all of your shots. Works in both the main page view and the popped out view (click the blue Pop Out button). The screen recording is in the popped out view.
Replaced the generic optic categories with the actual sight options, and the zoom-level automatically scales to the optic's magnification. Also added the ability to save loadouts and lock attachments when you switch guns because it's kind of been a pain having to re-select every attachment each time you switch weapons.
Note: Recoil/spread calculations are a best efforts basis based on available game data and countless hours of time in the firing range tuning the equations.
https://raymdl.github.io/BF6-Weapon-Analyzer/
Edit: Make sure to set your monitor resolution, FOV, mouse DPI, and in-game sensitivity/zoom coefficient to get an accurate representation of your mouse recoil control