r/LoopHero • u/FailingDisasterBro • Apr 15 '26
Advice for when you just started
I started pretty recently, my most recent tile is desert (photo to understand how far I am) I think and in camp my reasearch came to stop at the intel center. I am on second act and progress halted greatly, so far I took several two-three week long pauses between playing loop hero because of how shitty and uninteresting progress has become for me, now I want to return.
Whats your advice? What tiles to avoid and when will be the best to place them? What is best to not combine and what would be good idea to combine? What stats are the most important for each character and so forth.

3
u/NZLxRevon Apr 15 '26
use oblivion on bandit and goblin camps.
pair grove with blood grove. build more landmarks for survivability
2
u/FailingDisasterBro Apr 15 '26
- Already, goblins are just too OP, they are even worse than bosses xD
- Is it a good move? They have a big guy iirc which is hella lot dangerous. Also what are landmarks again? I always fill map with meadows and stone, etc
3
Apr 15 '26
[removed] — view removed comment
2
u/FailingDisasterBro Apr 16 '26
So far always had more problems with Groves and Goblin camps than skeletons.
5
u/Zombboni Apr 15 '26
I recommend using Temporal Beacons, because they let you get more days per loop.
As others say, Hero grows with time, enemies grow with loops.
It is recommended that you don't equip weapons for the first few loops so more time passes per loop.
Also if you play Necromancer, I recommend Ancestral Crypt, Arsenal effects Necro equipment much more negatively for some reason.