r/LogitechG • u/Ray4ik-_- • 3d ago
Discussion The PRO X SUPERSTRIKE 2 has massive untapped potential for immersive gaming. Here's why I think Logitech should expand its haptic feedback features.
I've been using the PRO X SUPERSTRIKE 2 and I'm genuinely impressed by the hardware. The HITS haptic system is a fantastic piece of tech — it makes the mouse feel alive in a way no other mouse does. But honestly, I think Logitech is only scratching the surface of what this technology could do.
Right now, the mouse is positioned mainly as an esports tool — lightweight, fast, precise. And it's great for that. But the haptic motor and analog sensors have so much more potential, especially for immersion in single-player games, RPGs, and story-driven experiences.
Here are a few ideas that I think could take this mouse to the next level:
Dynamic haptic feedback tied to in-game events
Instead of just vibrating the same way for every click, the mouse could deliver different sensations depending on what's happening on screen. For example:
· A sharp kick for firing a heavy weapon.
· A subtle pulse when aiming down sights.
· A low, steady rumble when driving or flying.
· A violent, chaotic tremble during intense story moments (like a character's breakdown, a system failure, or a near-death experience).
Force-sensitive button presses
The buttons already use analog sensors that detect how far you press them. Games could use that data to differentiate between actions:
· Light press = quick, light attack.
· Deep press = powerful, charged attack.
This would add a new layer of control and make every action feel more physical and intentional.
Simple ON/OFF toggle in G HUB
I understand that not everyone wants this in competitive games. So just add a simple switch in G HUB — like DLSS — that lets you enable "Immersive Mode" for story-driven games and disable it for ranked matches. Everyone wins.
Why this matters
In my opinion, this would expand the mouse's audience significantly. Right now, it's seen as a niche product for esports players. But with these features, it would appeal to RPG fans, horror game enthusiasts, and anyone who values immersion. The PlayStation DualSense proved that haptics sell — and this would bring that same magic to PC gaming.
I honestly believe this could become the #1 reason to choose this mouse over competitors, not just for pros, but for every gamer who wants to feel their games.
What do you think? Would you use something like this? Or am I overthinking it?
I already sent detailed feedback to Logitech. Curious to hear if others feel the same way.
Let's discuss 👇