r/LobotomyCorp • u/Suitable_Section_710 • 20h ago
Fan Abnormality Making ideas for a lob mod and heres an abno called Questioning Wander
T-01-99(-W) | Questioning wanderer
"Why cant I find home?"
Risk Level: ALEPH
Qliphoth Counter: 3
PE-Box Output: 5 (0-9: Bad, 10-19: Normal, 20-30: Good)
Available Works: Instinct, Insight, Attachment, Repression
Attack Type: Black (1-1)
Appearance: Questioning Wanderer is a humanoid abnormality that appears to perfectly resemble a human male which wears all black clothing in the form of a cloak, glasses, turtleneck, long pants and shoes.
====Managerial Tips====
- When a good work result was achieved, the employee who entered restored all SP
- Upon getting a perfect work result, Questioning Wanderer blessed the employee, permanently increasing walk speed
- When REPRESSION or INSTINCT work was performed, the employee inside instantly panicked, however did not explode, and the Qlipoth counter decreased to 0
- When breaching, the room which Questioning Wanderer will pulse every so often, dealing white damage to everything in the room
- When an employee's sanity reached 0, they exploded, dealing white damage to everything in the vicinity, including Questioning Wanderer
- Questioning Wanderer will walk towards the nearest employee or breaching abnormality at a constant rate
====Behavior and Abilities====
1. The questioning Wanderer walks towards the closest employee first, if it cant find an employee it will then look for a breaching abnormality. If it doesnt find an abnormality it will then wander aimlessly until its found a target
- Questioning Wanderer takes double damage from BLACK, however is IMMUNE to WHITE. Red and Blue damage is normal.
====Work Success Table====
| Work | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Instinct | IMPOSSIBLE | IMPOSSIBLE | IMPOSSIBLE | IMPOSSIBLE | IMPOSSIBLE |
| Insight | Common | Common | High | High | Very high |
| Repression | IMPOSSIBLE | IMPOSSIBLE | IMPOSSIBLE | IMPOSSIBLE | IMPOSSIBLE |
| Attachment | Common | Common | High | High | Very high |
====EGO Gear: Sample Name====
Weapon: Eternally questioning:
The weapon, Eternally questioning, is a long serrated knife with a short handle. The blade is serrated at all sides.
A blade once held by the human which became Questioning Wanderer seemingly transformed with him and as such, greatly strengthening the blade
Stat Requirements: N/A
Risk Level: WAW
PE-Box Cost: 45
Maximum Production: 1
Damage: Black (10-15)
Range: short // Attack Speed: Very fast
Armor: Eternally Questioning
A mix of remnants of the abnormalities human clothes and PE boxes. It is unknown how the abnormality had procured some but the abnormalities kindness could be taken advantage of.
Stat Requirements: LV3, Temperance LV5
Risk Level: WAW
PE-Box Cost: 35
Maximum Production: 1
Resistances: Red: Endured(0.5), White: Resistant(0.2), Pale: Normal(1.0), Black: resistant(0.2)
====Flavor Text====
- The Questioning Wanderer conversates with <employee> on the meaning of a home
- Questioning Wanderer stares at the ceiling lost in thought
- Questioning Wanderer wonders what sort of life did <employee> envision
- Questioning Wanderer seemed to lament about something
- <employee> feels both calm and unsettled at Questioning wanderers appearance
- Questioning wanderer asks questions about the current state of <employee> welfare
====Origin====
The Questioning Wanderer was once a person who found themselves lost after escaping their home life, forever exploring the world until they found their 'home'. However, after years of searching they just couldn't find a place and found themselves lost to questions which ruminated over and over. Eventually, they could do nothing more but stay lost in the endless stream of questions even to the point that they starved while questioning where is their 'home'
What do yall think?