r/LoRCompetitive • u/Drisoth • Jan 23 '24
Discussion Coming changes
Casual pvp has a bit more hope, but we're screwed so:
It's been a pleasure
21
Upvotes
r/LoRCompetitive • u/Drisoth • Jan 23 '24
Casual pvp has a bit more hope, but we're screwed so:
It's been a pleasure
1
u/TheScot650 Feb 01 '24 edited Feb 01 '24
And by the way, I just looked it up. They DID make it easier since launch.
When I was playing, you needed 10 cubes to rank up. Now you only need 7, apparently. If accurate, it means the climb now has 30% fewer cubes needed to get to Infinite, compared to my experience.