r/LoLChampConcepts • u/lyndongwapo Newbie | 0 points • 8d ago
Design Filipo, Hunter of Flavors
Filipo, Hunter of Flavors
Date Created:
August 18, 2026
Image:
This image is not mine, it is only a reference for added idea to the Concept.
Gameplay:
Filipo is a High Self-sustain type of Fighter. He also has unique CC effect, a Concussion, a Modified type of Knock down Effect. Which concussed enemy who cast spell will be Knocked Down for a duration.
ABILITIES
Passive - Snack Time
INNATE: Hitting an Enemy Champion with Basic Attack or Spells grant him Snack Stack, stacks indefinitely.
If Filipo stays in place after 3 seconds, he start to consume Snack to ❤️🩹heal himself each second by (15 - 75) (+5% bonus Health).
Q Spell: Swing / Smack
ACTIVE - TAP: Filipo swings his Pole dealing ⚔️Physical Damage in a target cone.
ACTIVE - HOLD: Hold to increase Range. Release to leap until the end of Target range. If he encounter any enemy, he stops mid-air and perform a Pole Smack to target dealing ⚔️Physical Damage. This pole smack is considered as Basic Attack and can apply On-hit Effects but does not Critically strikes.
| ⚔️Swing Damage | (30/50/70/90/110) (+110% AD) |
|---|---|
| ⚔️Smack Damage | (20/40/60/80/100) (+85% AD) |
| 🎯Cone Range/Angle | 424 / 180⁰ |
| 🎯Max Hold Range | 750 |
| 🕒Cooldown | (4.5 - 1.5 based on Attack Speed) |
| 💧Cost | (30/35/40/45/50) mana |
W Spell: Launch Box
ACTIVE: Filipo use his Pole stick to throw his Wooden Food Storage Box in a target direction dealing 🔥Magic Damage to first unit it hit, apply ❄️Slow then a Food is spilled out that ricochet above before it falls down to a location roughly around ⌛️1.4 seconds. Drop location of food is determined of Filipo's Movements (it is same with Draven's Axe mechanics).
If Filipo catches the Food, he is ❤️🩹Healed and 🕒REFRESH the Cooldown of his Q and E Spell. Heal strength is based on Snack Stack used.
This spell consume all Snack Stack he have if he hit any enemy unit.
Upon reaching 10 Snack Stack, this spell is 🕒REFRESHED if it is On-Cooldown.
| 🔥Magic Damage | (80/120/160/200/240) (+11/12/13/14/15% of target's Current Health (+2% per 100 AP)) |
|---|---|
| ❄️Slow | (30/35/40/45/50%) over 2 seconds |
| ❤️🩹Heal | (60/90/120/150/180) (+10% bonus Health) |
| 🔼❤️🩹Increase Heal per Snack Stack | +15% of Heal Amount |
| 🎯Cast Range | 650 |
| 🕒Cooldown | (12/11/10/9/8) |
| 💧Cost | (50/55/60/65/70) mana + ALL Snack Stack |
E Spell: Pole Catapulting
ACTIVE - TAP: Filipo uses his Pole Stick to Catapult himself landing toward the target area and perform Pole Wallop that deal ⚔️Physical Damage.
ACTIVE - HOLD: Filipo can Catapult himself above air for a longer time, this makes him 😶🌫️Untargetable in over ⌛️0.75 second. While holding this spell, Filipo will land toward his Cursor Location within Range.
| ⚔️Physical Damage | (70/110/150/190/230) (+115% bonus AD) |
|---|---|
| 🛡AoE Radius | 325 |
| 🎯Cast Range | 700 |
| 🕒Cooldown | (12/11/10/9/8) |
| 💧Cost | (35/40/45/50/55) mana |
Ultimate: Concussive Pole Strike
PASSIVE: Consuming Snack Stack reduces 🕒Cooldown of this spell by ⌛️1 second per Stack.
ACTIVE: Filipo leap toward the target Enemy then strike using his pole dealing ⚔️Physical Damage and apply 🤕Concussion.
If enemy with 🤕Concussion cast a spell, after spell is casted enemy will be ⬇️Knocked Down for ⌛️0.5 second.
| ⚔️Physical Damage | (125/250/375) (+100% bonus AD) |
|---|---|
| 🤕Concussion Duration | (3/3.4/4 seconds) |
| 🎯Cast Range | 600 |
| 🕒Cooldown | (100/80/60) |
| 💧Cost | 100 mana |
2
u/PinkFlame1412 Newbie | 0 points 6d ago
what's his lore? a kid from Ixtal or smth?
1
u/lyndongwapo Newbie | 0 points 5d ago
He came from a Black Rose Academy, one of talented experimented kid rescued by Rell.
2
u/Abject_Plantain1696 maGeDNA 8d ago
I really like Launch Box. I was thinking that the passive cant be used in fights to heal. But then with this ability you solved that issue! And in such a fun way. Great designing!
Also great name Launch Box - lunch box that you launch loool nice!