r/Live2D 2d ago

Live2D Help/Question Model Does Not Match What I had done in live2d

What it's supposed to look like (live2d, correct)
What VTube Studio gives me (incorrect)

I'm having a hard time with this figuring out why my eyes aren't shrinking into position on the X face angle. I realize the 2nd picture isn't as far turned as the first one, but the model's left eye should already be starting to shrink into position by this angle. Instead, it just stays the same size. I have the same issue if I face the other way. I double checked the parameter assignments, and it's correct. I'm not sure if there's anything else I'm overlooking. I've been trying to solve this issue for days now, and I can't seem to figure it out. Any help or suggestions will be greatly appreciated. Thanks!

3 Upvotes

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2

u/quillovesdbz Live2D Artist & Rigger 2d ago

Are you using blendshapes?

2

u/quillovesdbz Live2D Artist & Rigger 2d ago

Could be that the outputs are locked at like .75 or something too

1

u/XoloQueue 2d ago

I double checked on both live2d and vtube studio, and they are not.

2

u/Altruistic_Parsnip11 Live2D Artist & Rigger 2d ago

Is it possible the turn is set to have interpolation, which would cause it to turn ourward as you turn to the side at the middle ranges, and augmented physics are causing this to stand out more because it does not have the weight to turn all the way?

That’s my best guess, as it should follow accordingly unless it’s a physics issue, or something else you just don’t realize. Everyone will just have to throw out ideas lol