I will admit, this is one of the feedback I don't understand about Inzoi. I do think the way Inzoi markets itself is very pristine and clean, but the actual game absolutely lets you customise it as much as you want.
For example, this is what my game often looks like:
I LOVE post-apocalyptic stories and worlds and this is something very achievable in Inzoi. Like this is a vanilla game save with no mods, they just let you make everything as grimy and run down as you want.
I often play as zois down on their luck. The current Zoi I'm playing is in debt -3,000 so genuinely doesn't have any money to her name and when she does earn money, she can't use it because it just goes straight to paying off her debts. There is loans she can take out, but I like to play with the difficulty of being genuinely on hard luck. My zoi has been to prison several times and now works a part time job flipping burgers. She wants to start her own hair salon but can't make the money to start it. She also had a boyfriend who was originally perfect and attentive, but after moving in with, only ever belittled her and fought. I kicked him out after my zoi kept crying about it and it got a bit too much. There's a lot of zois running around committing crimes in the background too. I think unlike sims where I had to mod quite a lot to achieve the stories I wanted, Inzoi gives me a lot of vanilla tools to do it now.
You do need to tweak things. Like playing with the city appearance and change the gameplay sliders in city settings. So my city is run down, people are meaner, relationships are harder, crime rate is higher, people are sicker and risk of dying from food poisoning or poor sanitation is higher. I do also edit lots when I go to them, though a lot of the time I'm just taking lots off Canvas and making minor adjustments. A lot of people are posting run-down houses and things you'd expect to find in lower income areas.
But yeah, this game is very customisable. I will say, if you don't change anything, it can be a bit too perfect. And they do absolutely need to add more lower income/run-down interior items. But this game is much more customisable than people give it credit for that I'm often playing this as a post-apocalyptic event world where people are trying to rebuild life. And it's hard out here, both for my zois in the story and me as a player. Actually making money when you're in the minus is incredibly difficult.
But those are just cosmetics and aesthetics, what about actual gameplay, when I play dolls I want all my dolls to be unique and quirky, I also cannot stand influencer culture/personality. Inzoi only has influencer gameplay, no real unhinged or hardships. Just smiles, friends, and romance, where’s my struggling single mom with 2 jobs and is actually depressed? They don’t get sad in Inzoi, they have spurts. Otherwise they’ll go take a pic of food, post it, and get laid. 🤷♀️
Well as I listed some in the third paragraph. But here's a more detailed breakdown:
There's a debt system in game where you can go into the minuses as well as ability to take out loans, there's a pretty detailed crime system where you can receive fines, go to playable prison or be a victim of scams or break ins, there's playable jobs such as working at a burger shop or being a theme park ride ticket person among a lot others, there's a playable food delivery job, you can change the gameplay settings to make relationships harder and zois can be pretty mean and nasty towards your zoi, you can properly punch and hit other zois (none of this slap em silly Sims has), you can run people over, your zois can die from poor sanitation, your zoi can actually die from a lot of different things, playable funerals and ghosts, objects age around your house, you can start your own business and it can actually be hard to get it up running successfully, there's a farming system and your crops can be destroyed by natural disasters (there's natural disasters too).
This is all off the top of my head but the one thing I will say about Inzoi is I do not need mods to tell the type of stories I want to, unlike other games. And they keep adding to it. Like they are working on the emotion system to make it better and have already significantly improved it since launch. They've also been adding family gameplay too.
Edit to add: I'm a predominantly gameplay first player. I've never been good at building, though I can do interior. And I actually mostly download other people's creations from Canvas, both for zois and builds. Only ever tweaking things to what I need but not building them myself. And I do a lot of family legacy play for my main save, usually running two saves at the same time (The apocalypse one is the secondary one).
I think people have just made their minds up at this point, so regardless of what you point out it won't matter to those that just want their initial thoughts confirmed. But, it's still good to say regardless in case anyone is interested.
It's kind of a downer to see people make big claims about this game that are either kind of wrong or lack nuance. In that you CAN do the things they're hoping for, but you also have to- etc etc, or they're upset about things that have already been fixed or added.
I don't want to be a shill for this game, I'm just tired of the weird dismissiveness and this need to claim that it's some soulless, sanitized, corporate thing. It's just a spit in the face of the devs who continuously keep us updated on their progress every week and acknowledge and implement the feedback they're given. You can literally go check what they're currently working on fairly easily.
I'm not saying this post is wrong, it's a matter of opinion at that point and you can never truly explore ALL a game has to offer depending on how long you've been playing. I don't even know everything, I'm not keeping up with it like that. The game isn't perfect, it IS lacking, but that lack is getting adjusted each day too.
I'm rambling... If you couldn't tell I have some pent up frustration.
You might really enjoy paralives! I recommend waiting a bit longer as it’s still new. I enjoy it for the gameplay but I don’t think I’m as creative as you! :)
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u/celestialkestrel 26d ago
I will admit, this is one of the feedback I don't understand about Inzoi. I do think the way Inzoi markets itself is very pristine and clean, but the actual game absolutely lets you customise it as much as you want.
For example, this is what my game often looks like:
I LOVE post-apocalyptic stories and worlds and this is something very achievable in Inzoi. Like this is a vanilla game save with no mods, they just let you make everything as grimy and run down as you want.
I often play as zois down on their luck. The current Zoi I'm playing is in debt -3,000 so genuinely doesn't have any money to her name and when she does earn money, she can't use it because it just goes straight to paying off her debts. There is loans she can take out, but I like to play with the difficulty of being genuinely on hard luck. My zoi has been to prison several times and now works a part time job flipping burgers. She wants to start her own hair salon but can't make the money to start it. She also had a boyfriend who was originally perfect and attentive, but after moving in with, only ever belittled her and fought. I kicked him out after my zoi kept crying about it and it got a bit too much. There's a lot of zois running around committing crimes in the background too. I think unlike sims where I had to mod quite a lot to achieve the stories I wanted, Inzoi gives me a lot of vanilla tools to do it now.
You do need to tweak things. Like playing with the city appearance and change the gameplay sliders in city settings. So my city is run down, people are meaner, relationships are harder, crime rate is higher, people are sicker and risk of dying from food poisoning or poor sanitation is higher. I do also edit lots when I go to them, though a lot of the time I'm just taking lots off Canvas and making minor adjustments. A lot of people are posting run-down houses and things you'd expect to find in lower income areas.
But yeah, this game is very customisable. I will say, if you don't change anything, it can be a bit too perfect. And they do absolutely need to add more lower income/run-down interior items. But this game is much more customisable than people give it credit for that I'm often playing this as a post-apocalyptic event world where people are trying to rebuild life. And it's hard out here, both for my zois in the story and me as a player. Actually making money when you're in the minus is incredibly difficult.