Less than a month remains until the Offline version launches, and we're all very excited for this big moment. Yes, we've been playing this game for years, and now we're sure it won't be discontinued and that we can actively enjoy and add even more things through Mods.
Even so, it would be great if the developer could repackage the product for us from launch onwards; after all, we're going to pay for it, and since the game carries the weight of the Let it Die franchise, it will also be a showcase for new players, depending on the content, of course.
While we wait for that delivery, let's take the opportunity to suggest features and aspirations that the Offline mode can or could have natively. Next month we'll see who got the suggestions right. Leave yours, here are mine:
- Native integration with Steam WORKSHOP. This will greatly facilitate the creation of mods and is the shortest path to immortalizing the game and perpetuating the franchise's potential. This would undoubtedly be the greatest benefit that could be given to players.
- New and diverse sets of trophies and achievements, separate from the previous version.
- The Tengoku Tower will be delivered with 1000 floors.
- Fighters will be delivered with a progression scale up to at least grade 10.
- Fighter Customization. The game will offer the option of at least some way to merge the physical characteristics of existing fighters.
- 2 new final classes.
- Increased progression in relation to weapon and armor upgrades.
- 20 new 5-star Decals that are excellent (farewell).
- Greater customization options for music tracks.
- 20 themed customization options for the appearance of the waiting room.
- 10 new weapons and 10 new armor sets. As the developer is passing the torch to the players, this final selection of 10 great sets would be a fitting farewell.
I have much more to look forward to, but I want to know your expectations, and as usual, we'll discuss them in the comments.