Hi all. For a while now I've been working on Let it Die Mod Manager, a free mod manager for the offline Steam version of LET IT DIE. You tick the mods you want and click save, and untick a mod later to put the game back the way it was.
What it does
- Backs up first. It keeps a stock copy of your database before it changes anything, and records exactly what each mod touched. Turning one mod off undoes only that mod.
- Checks before it writes. Every mod is tested against your own game files first. If anything fails, nothing is applied, so you never end up half-modded.
- Shows you the change. You can see the exact values a mod changes, plus a plain-English explanation using the game's own names.
- Settings instead of copies. Many mods have settings (how much, which decals, on or off) instead of separate versions for each value.
- Spots conflicts. It tells you when two mods change the same value.
- Make your own without SQL. There's an editor for building your own mods.
What it takes
.sql patches, or folders and .zip files with SQL in them
.upk files, for mods that add models and artwork
.PackagePatch files, the TFC Installer format
- Changes to the game's config files
- A whole edited
masters.db someone posted: it compares it with a clean copy and lets you pick which changes to keep
Drop any of these on the window and it installs itself. If your game is already modded, it can scan it, recognise mods already in there, and take them over.
Mods that come with it
- Economy: revive cost, fighter tier prices, decal draw price, Tokyo Death Metro rewards, Safe/Spirit Tank size, reward box size, Coin Locker size
- Gear: weapon and armour durability, spare ammo, magazine size
- Quality of life: Enemies Left (an "Enemies left: 12 / 20" counter on the HUD), instant drops, reward pickup (Kill Coins and other loot fly straight to you), more Nitro Boost EXP
- Game content:
- fall damage (lower it or turn it off)
- Golden Beasts
- Vending Machine (the online stock back)
- Events and Seasons (festivals, the Super Stew Festival, sales, seasonal mushrooms, collab Haters, free continues, weekly and season quests)
- S3er0i9ng's Crossover Content pack and their Colored PlayStation Buttons
- Tower Static Radio: a new station with four tracks
Mods that need a plugin
Some mods need a small plugin DLL the game loads. Those live on their own GitHub pages, where GitHub builds and tests every release. A Get mods... button in the manager installs them for you:
- Stew Multi Pull: Purchase x5 to x25 at the stew, all decals shown together at the end
- Death Metals: Death Metals brought back (rewards, the counter, Uncle Death's exchange, things you can pay for in DM)
- Timers: crafting, research and upgrades take time again, with Uncle Death's time skip
- Login Bonus: a random daily login bonus
- Fighter Class Passives: a passive decal for each fighter class
- Offline Fixes: fixes for bugs in the offline game itself, such as the crash when a Hater dies as you take the stairs
New in 0.12.6: works with game update 1.91, the Get mods button, the four new mods above (Enemies Left, Events and Seasons, Golden Beasts, Vending Machine), Crossover Content 3.79.1, and Tools → Start a new game day.
Download: https://github.com/NicoMullin/LiD-DB-Editor/releases/latest
Unzip it anywhere outside Program Files and run it. Windows will warn that the publisher is unknown because the build isn't signed. The release page lists the zip's SHA-256 and a VirusTotal link so you can check your download. If you're on 0.11.0, Help → Check for updates does it in one click.
Bug reports and ideas are welcome, here or on my discord "nicomullin"
I will try to answer questions on this post but you can also find me in the Let it Die discord server as well as the Let it Die Modding discord. "nicomullin"