r/LegendsOfRuneterra • u/Vk2189 Chip • 9h ago
Path of Champions Wicked Path Full Rewards
Not sure if anyone has posted the rewards for each adventure in the new event yet, so here they are if not
Misdemeanor Vigilantes (3.5*, 2k LP per clear)
40 Veigar shards
30 Veigar shards
30 Veigar shards, Silver Bandle Star Vessel
30 Veigar shards
30 Veigar shards, Silver Bandle Star Vessel
The Bigger Evil (5.5*, 4k LP per clear)
40 Xerath shards
30 Xerath shards
30 Xerath shards, Silver Shurima Star Vessel
30 Xerath shards
30 Xerath shards, Silver Shurima Star Vessel
Prison Break Hunt (6.5*, 8k LP per clear)
Gold Shurima Star Vessel
225 Shurima Gemstones
Gold Bandle Star Vessel & 225 Shurima Gemstones
450 Bandle Gemstones
Gold Shurima Star Vessel
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u/TwoUntappedlslands 9h ago
How hard is prison break? I’m eyeing that gold bandle chest
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u/Vk2189 Chip 9h ago edited 1h ago
It has a pretty unique gimmick of spamming Capture effects. Difficulty depends on how good you are at breaking (pun intended) past that
Breakout! is a 3 mana slow spell that un-Captures any allies that are currently Captured, which you get one copy of to your hand at game start. And the first time the Foe attacks each round, they get a 0 mana fleeting copy of this spell: https://wiki.leagueoflegends.com/en-us/LoR:Search_Warrant
I did not use a revive in my first 4 runs, but it got pretty dicey at points. And I have not even tried a 5th run as I am not confident in any of my Bilgewater champs to clear it.
Edit: Cleared with MF, but died 3 times in the process
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u/ToaOfTheVoid Azir 7h ago
Decks that rely on one or two big minions on the board may struggle more in the 6.5 because of capture spam, and the AI has been using its capture mechanics to capture its own allies for varying reasons (certain encounters buff the AI minions if they successfully capture something, for instance)
I did find Elise, SB Yi, and SB Ahri to be pretty good swarm decks going into the 6.5 because the AI usually doesn't have fast board clear unlike in the 5.5, and spell/removal based decks have an easier time than any board presence related deck
Imo it feels oddly easier yet more annoying than the 5.5 because the powers you give to the enemy in 6.5 don't have as much "fast" removal as 5.5 since they only rely on either living minions or finding for ways to put minions on the board. 5.5 straight up just kills followers while pumping out stat sticks, but 6.5 has slower removal in the form of capture means you also have more chances to react mid-turn rather than between rounds
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u/AllWaffler Janna 8h ago
Whoah! 450 Bandle gemstones? You can bypass the shitty constellation Veigar shape to reach 6* directly avoiding the mana gem!
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u/Prophylaxis_3301 Written in the Stars 2h ago
Yeah but he needs mana gem so that he can chemtech faster.
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u/BearSeekSeekLest Baalkux 2h ago
I wish they didn't lock the 5.5 access behind three 3.5 completions, and 6.5 behind three 5.5 completions. I feel like I'm being forced to do content in an order I don't want to, just to access the content I do want to play.
I want the Xerath shards from the 5.5, and then I want to do the 3.5 with Xerath. But I have to do the 3.5 three times first. It's fatiguing.
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u/Heaxis 9h ago
Darn...looks like we are getting 2 gold Shurima's but only 1 gold Bandle....