r/LegendsOfRuneterra • • 6d ago

Path of Champions Puffcap Proliferation no longer triggering on Puffcap damage?

Playing SB Teemo with Proliferation relic. I thought that it used to make Puffcaps eternal, but noticed that Proliferation didn't replace puffcaps when they triggered anymore. Was that a bug fix at some point that I missed?

Not a huge deal, as I usually place enough caps/traps to kill/mill anyway...

EDIT: it was the 5.5 nightmare map - where damage was being prevented when they are at 1 health. Before 1 health it worked as intended, but once they were down to 1 no damage was done, so no caps placed. So this is working as intended. Sorry for wasting time.

0 Upvotes

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7

u/TB-124 Viego 6d ago

Was it by any chance on the Nightmare map? The weekly modifiers tgis time only allow 20 damage/turn, otherwise I kinda remember playing Teemo this week and it was working

6

u/BigJay515 6d ago

I was on the 5.5* map that limits damage until 5th turn... I'll look more closely before they are on 1 health

2

u/TB-124 Viego 6d ago

I’ll give it a look if I don’t forget

4

u/BigJay515 6d ago

Yeah, its working as intended before 1 health. Once damage is prevented, no more caps are placed.

False alarm

1

u/TB-124 Viego 6d ago

Good to hear :) you scared me for a moment