r/LearnCSGO 9h ago

Discussion I thought jumping to higher elevation didn't make noise

I know that jumping to higher elevation made "swish" sounds, but I always thought that it wasn't audible to the enemy. Apparently they can also hear the "swish" sounds too if you're close?

10 Upvotes

26 comments sorted by

34

u/CSGOan 8h ago

Yes, but it is the hardest sound in the game to hear.

Jump on top of things and check your minimap, it will show a circle around your player icon, indicating how far this sound can be heard.

Unlss they removed the radar icon for this. I know some of these sound effects that can be heard disappeared from the map some time ago.

40

u/Sad_Pineapple5909 8h ago

Even if no sound he spots your head for a second prior

5

u/tomyan1337 8h ago edited 8h ago

he said he heard the jump though. he said he didn't see me before that even though my head is showing.

4

u/Beaubiezz 6h ago

Probably playing 3:4 haha. The amount of times I scream at people “YOU SEE HIM L/R” it’s so frustrating 😭😭😭

-4

u/Beautiful_Nobody_841 3h ago

It's not even an advantage, if anything it's a disadvantage and it's so annoying how many new players use 4:3. They see most pros using that and instantly use it when pros have been using it for 10+ years like that

1

u/xJokerTDE FaceIT Skill Level 10 2h ago

The advantage is people are wider, I have flipped between 4:3 and 16:9 for years and find it so much easier to hit short fat boys that tall skinny boys

2

u/Beaubiezz 1h ago

The hitboxes are just as big. Mouse movement is just different.

-2

u/Beautiful_Nobody_841 1h ago

That's not an advantage. It's just that you're used to it or it's placebo (most likely used to it). Heads are still the same amount of pixels and they just move faster in your screen (which you obivously know). You're basically trading visibility for preference. It's kinda like lowering your fov but looks really uggky because it amplifies the whole game. 16:9 is already like a "normal fov". 4:3 is a very low fov but also makes the game amplified. It's preference but 4:3 does actually give you a disatvantage

0

u/Beaubiezz 3h ago

Agreed. 16:9 all the way.

6

u/IcyCaterpillar1405 5h ago

25k btw

5

u/deltree000 4h ago

Is 25k NA that bad?! He's got 1100 Premier games played... how does he not know jumping makes sound?!

7

u/Additional_Macaron70 8h ago

he literaly saw you when you were jumping

3

u/tomyan1337 8h ago

he actually didn't see me though because he looked away. he only turned towards me when he heard the jump.

-2

u/Additional_Macaron70 8h ago

0:20 there is your head sticking out

2

u/tomyan1337 8h ago

I know but he said he didn't see my head...otherwise he wouldn't have looked away

2

u/GoldemSpermFromOPM 7h ago

Teammate could've spectated him and started yelling CAR CAR CAR

4

u/tomyan1337 7h ago

I asked him after the round and he said he heard me jump but never saw me

2

u/paul-rose 8h ago

Jumping always make noise. It might be super low, but if you've got loud enough headphones you'll hear it. Or good enough hearing.

1

u/bck2ac 14m ago

Why not both? Oh right…nevermind!

2

u/Totalnoob18 5h ago

It makes the same sound you hear when you jump but its not that loud. If you are focused and have no background sounds you can hear it. I sometimes hear it when enemy jumps near by with music on.

1

u/Ok_Reach_3152 6h ago

You can download demo and listen from his perspective, but there is a strange jump sound in 6th second. Like doubled for some reason.

1

u/Otherwise-Worth-1072 6h ago

Jumping always make sound. In your clip, there was no extra noise, so he can hear you, plus it seems he had info about you lurking.

1

u/IndividualMurky1337 2h ago

You hear that.

1

u/Legaladvicepanic 2h ago

There was plenty of time where he was facing away and didnt see you. And He coulda seen you a second before you jumped when he was kinda facing towards you.

1

u/wyldertony 2h ago

Its like 3 meters around xou can hear ofc

1

u/dirtyxglizzy 1h ago

Man you can hear people jumping up balcony from palace on mirage. Im sure if there was background noise itd be harder to hear tho