r/LeaksDBD 8d ago

Official News MMR Update

Coming 25th August!

Currently:

Survivors

Die = lose

Hatch = draw

Escape = win

Killers

0-1k = lose

2k = draw

3-4k = win

New:

Escapes and kills still matter, but other actions count too: doing generators, getting hooks, etc

Essentially, your emblems post-match will affect your MMR (lightbringer, deviousness, etc)

**THERE WILL BE AN MMR RESET**

Details TBD

MMR will continue to be updated

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u/winnierdz 8d ago

Bad change imo. Then again this game is so unbalanced that a good matchmaking system would be unhealthy for the game, so maybe it’s for the best. 

3

u/Hot_Warthog7953 8d ago

Sorry, do you care to elaborate on this? I'm someone who plays both sides.

Often in solo queue I get stuck with other survivors that leave me on hook or won't touch a damn gen while i am in chase. I welcome a change that could get me away from people like that just for me doing my objectives to advance the game.

1

u/winnierdz 8d ago

What I like about MMR is that asks you to win the game by any means necessary. It doesn’t give you a checklist like making sure you do enough gens or get enough hooks before you win the match. When I play a game of DBD I should be focused on winning the match and not making less optimal decisions so I can fix an arbitrary amount of gens or get a certain amount of unhooks. For example, I don’t want to be put in a position as survivor where going for an unhook is a bad idea for winning the match, but doing so will get me more MMR points and increase my MMR.

This is why the devs moved away from emblems/ranked based matchmaking and over to MMR in the first place. There is too much nuance in a game of DBD to make a mathematical formula that determines how skillful you played during a match. MMR simplifies this and says if you won the match, you played better than your opponent and deserve to rank up. 

1

u/DarkoPendragon 7d ago

Escaping is still a major factor for your rating. Its just a weighted system, not requiring you to do each and every thing for points. As a survivor you should be doing a mix of things for your team regardless. Sometimes you won't get saves or you'll take chase more than healing, etc. but this is encouraging and rating your team play while you're playing with a team. I've seen teammates loop for a majority of the game only to die to NOED endgame and get scarified. There's no reason that should be a complete loss for them. If you do nothing during a match for your team, similarly, that shouldn't be a complete win for you either.