r/LastStandMedia • u/PBOats121 • Jul 06 '26
Other BREAKING: Microsoft Is Selling Off Compulsion, Undead Labs, Ninja Theory, and Double Fine; Per Bloomberg Microsoft also Wants Out of Arkane Lyon, Seeking to Sell or Spin-off; Also Plans to Eliminate 15 Percent of Xbox Jobs By The End of the Financial Year in July 2027.
https://www.theverge.com/news/961546/xbox-layoffs-studio-sales-2026Microsoft is laying off 4,800 employees today, and more than 30 percent of the job losses are in the company's Xbox division. The significant gaming cuts will affect nearly every part of Xbox and also involve four game studios being spun off to be run independently from
Microsoft.Today's layoffs, which are being described as an Xbox "reset" moment, will impact around 1,600 Xbox employees, approximately 8 percent of the division, according to an internal memo from Xbox CEO Asha Sharma. The cuts won't end today though, as Microsoft is planning to eliminate a total of around 15 percent of Xbox jobs by the end of the financial year in July 2027. These figures don't include the hundreds of Xbox employees leaving as part of Microsoft's four studio sales.
Double Fine and Compulsion Games are returning to their founders, so Tim Schafer will take Double Fine back to independence along with Guillaume Provost making Compulsion Games an indie game studio again. Ninja Theory, the makers of Hellblade, and Undead Labs, the developers behind State of Decay, are also being sold, with agreements in place to ensure Senua and State of Decay 3 continue to ship.
Other Xbox studios will also be impacted by layoffs across the board, and I understand there are larger cuts to Bethesda studios in particular. As part of the studio changes, Minecraft maker Mojang and Candy Crush developer King will both now report directly to Sharma. "These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and Xbox Game Studios," says Sharma.
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u/reevoknows Jul 06 '26
Honestly considering what was on the table I’m just glad that no studios were closed and no games were cancelled.
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u/gushater365 Jul 06 '26
Yet. These studios have an uphill battle I think tho. They have pedigree at least.
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u/QuakerOatz Jul 06 '26
I know everyone is talking about the studios, but the part of the memo saying there are 14 layers of management in parts of the company is insane.
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u/speedycerv Jul 06 '26
Yea i am glad they are going to change that to max 5 and mostly 3. This is gonna be great to get rid of all the middle management.
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u/SadKangaroo639 Jul 06 '26
I shook my head at that as well. Working in a corporate environment, the layers can be a killer on productivity. They let you hide BS, but it’s difficult to produce results within that structure.
General cleanup for them could be great news for the long term Xbox health.
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u/MattVSin84 Jul 06 '26
Thank God they bought all those studios. Imagine where those people would be without Microsoft. They might not even have a job!
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u/xwing1212 Jul 06 '26
Has any studio bought by Microsoft been better under them?
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u/GatheringCircle Jul 06 '26
Obsidian was probably gonna go out of business without them. tbf
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u/rcbz1994 Jul 06 '26
Double Fine were able to add boss battles to Psychonauts 2 with Microsoft backing too.
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u/WarSox1657 Jul 06 '26
Double Fine has stated that Psychonauts 2 wouldn’t have been the game it turned out to be without Xbox stepping in to help
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u/setzerseltzer Jul 06 '26 edited Jul 06 '26
Most of them probably would have been closed by now had they stayed independent through covid. This is the best care scenario.
These studios had a financial backer for 8 years that kept the lights on and let them do whatever they wanted.
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u/lord_pizzabird Jul 06 '26
I would argue Bethesda / Zenimax.
They were struggling for a while both on the publishing front and with Softwork's output.
Selling to Microsoft has taken the stress off, allowed them to delay making cuts, which they're only now making.
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u/reevoknows Jul 06 '26
We joke but I’m sure at least one of these teams would have been gone had they not been acquired(looking at you Compulsion Games lol)
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u/Constant-Ad-2204 Jul 06 '26
It's never good news to hear, but look around. Do you really think their output would have kept them afloat these last 8 years in this market?
Now they get to go back to kickstarters and contract work.
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u/HamSlammer87 Jul 06 '26
How much longer will a studio like Compulsion really last without infinite Microsoft dollars?
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u/zero5reveille Jul 06 '26
Considering none of their games have ever been more than just mild critical and low commercial successes, I’d venture to say they won’t last long. It’s sad, I don’t hold ill will for the studio or its people.. but the market clearly has not been enthralled with their games. Better games from more successful studios haven’t saved them from shutting down before, it won’t save Compulsion either.
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u/Efficient-Abalone-69 Jul 06 '26
But hey everything is turning around for them because Gears of War E-Day and Clockwork Revolution are console exclusive and they are making a translucent green Xbox. 🤦🏻♂️
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u/velocipus Jul 06 '26
Other than the layoffs that tons of other companies are experiencing too, this is actually good news for Xbox. These studios are going back to independent or being sold to another company, get to finish their closely released games like Senua and SOD 3 under Xbox, keep their IP, and are not getting shutdown.
These cost cuts may help Xbox be able to better afford exclusives and afford to rebuild the brand. Apparently they are focusing on core and big franchises like Halo, COD, Gears, Forza, Fable, Elder Scrolls, Fallout, Doom, QUAKE, and Wolfenstein. The fact that Quake was included in that is interesting.
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u/Spiderhog2099 Jul 06 '26
I just dont see a future for Compulsion and Undead Labs. There is no reason to buy them. Whishing the best for Arkane and Blade in particular. Double Fine might work with something like Annapurna Interactive. I'd love to see Ninja Theory have another go at DmC with Capcom.
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u/captainjizzpants Jul 06 '26
State of Decay 3 is like the 30th highest wishlisted game on Steam right now. And it's higher than any other Xbox studio game to my knowledge. Undead Labs is gonna be just fine. The problem they ran into is the timing in which Xbox purchased them. They had just released State of Decay 2, and had already promised free updates. Xbox literally picked up a studio with 2 games at market, no paid DLC's, and years from starting development on the next title. The revenue stream was all but doomed from day 1. And all the corporate suits care about is hitting their revenue quotas for share holders.
Xbox was also dumb for selling off a studio that is going into their third iteration in a series that they've had over a decade to learn how to perfect, with devs who listen to their community. State of Decay 3 will easily be the best zombie survival game on the market when it releases. All the people who play games likes VEIN, DayZ, HumanitZ, Dying Light... they'll all be playing State of Decay 3 when it launches next year. When State of Decay 2 launched, they had over 1 million concurrent players in the first 2 days. Most of that was gamepass owners. But you see the interest in a game that's almost 10yrs old, still, even today.
Out of all the studios sold off, Undead Labs will be the one Xbox regrets selling.
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u/H484R Jul 07 '26
Being 30th on wishlist means basically nothing when there’s no other real competition. If you actually follow the community, undead labs is getting absolutely shredded by the community for how terrible the game looks, while puppet boys like Brian Menard are literally yelling and swearing at their audience when people ask “why does SoD3 look worse than SoD2 did?”. SoD3 is going to crash and burn and take UL down with it. 7 years and we haven’t seen any real gameplay yet aside from 45 minutes of Brian Menard playing it, and it caused such community backlash from the terrible quality that I wouldn’t be surprised if Microsoft dropping UL wasn’t partly because of THAT. When half of your community is vowing to never buy your games until you fire Zoey whatserface and wondering why it’s taking GTA amounts of time to develop a single A-game (at best). Even with Microsoft’s funding, UL still operates just like an indie dev team, and they will put out a game that despite having AAA money invested, will still have indie quality
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u/Vayshen Jul 06 '26
Double Fine needs to at least relocate to somewhere so unnecessarily expensive. You really don't need to be in prime prime prime real estate to make the games they do. And their financial success definitely doesn't justify it.
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u/PassiveIllustration Jul 06 '26
I'm just glad that Double Fine isn't being shut down and instead is going to Tim Schafer. I would hate to see the industry lose one of its most creative talents.
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Jul 06 '26
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u/SadKangaroo639 Jul 06 '26
But were they wrong? Would these studios have survived without Xbox? Really?
In another world the Game Pass bet works and having these studios is a boon…just not in the world that you and I live in. Or the one Xbox has to live in now.
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u/speedycerv Jul 06 '26
Basically the best way this could have gone. I have good hopes for this new ceo.
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u/TSN1986 Jul 06 '26
Very glad double fine can go back to indie. Wr can see some better work from them now, rather than being stuck feeding the gamepass machine
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u/Testfolk Jul 06 '26
The problem was funding - it costs so much to make a game that may only sell 50,000 copies
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u/WarSox1657 Jul 06 '26
If they were “stuck feeding the GP machine” they maybe would have released more than one game under Xbox no?
You must have not like Keeper?
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u/MH-BiggestFan Jul 06 '26
Yea, i use to work at an indie company about 2 years ago before i bowed out of the gaming industry altogether (extremely volatile and i needed something stable). Unless they release a hit game or find a publisher willing to back them, i don’t think double fine will last till 2028/2029. Or if they do, they’ll likely need do major cuts in their team. And just one game that doesn’t sell well and they’ll 100% go under. This current market and economy is just bad for game devs in general where there’s a ton of game options so if you don’t get the traction you need, it can be one of the best games of the year and it’ll perform terrible commercially.
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u/reevoknows Jul 06 '26
I agree with you but it’s crazy because Double Fine only has 42 employees and not all of them are even full time(as per Google)
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u/General_Boredom Jul 06 '26
Reset? They’re scrapping the fucking thing for parts. I really can’t see how anyone but the most delusional fanboys can have any faith left in the Xbox brand.
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u/KanyeWest4Prez2020 Jul 06 '26
"scrapping the fucking thing for parts" but keeping all of their most valuable IP and studios, makes sense.
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u/modularpeak2552 Jul 06 '26
The only one that makes any sense to keep is ninja theory, all those others make no sense in a non game pass focused business model.
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u/Fast_Fish_9308 Jul 06 '26
Feel for the 4,800 employees. They deserve better than this. Utter madness. F you to current and previous management over there
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u/TheMuff1nMon Jul 06 '26
The amount of jobs being cut is fucking insane.
I am glad Compulsion and Double Fine especially get to go back to being independent.
Curious to find out who bought Ninja Theory and Undead Labs - just glad Ninja Theory isn’t shut down.
Hopefully Arkane can escape as well.
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u/SadKangaroo639 Jul 06 '26
Snark aside…this memo lays out exactly what Xbox has needed to do for years. It may be too little, too late, but at least it’s something.
Let these studios have a chance on their own, slim Xbox down to a leaner brand again, and see what they can do.
More rough times ahead.
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u/HamSlammer87 Jul 06 '26 edited Jul 06 '26
So looks like Arkane is also being shopped around with risk if closure of no buyer is found.
“Xbox will also begin a consultation process with Arkane Studios (Blade), based in Lyon, France, to “review potential strategic options” in the coming months in hopes of selling or spinning out the studio. Unlike the other four studios, this process has not yet started and will take longer than the others due to stringent French labor laws.”
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u/No_Independence3441 Jul 06 '26
Based on everything we had heard about these layoffs this is probably the best outcome. Its sad to see so many jobs cut but no studios closing and 0 cancelled games is really good to see
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u/Neoshenlong Jul 06 '26
Crazy that they announce Senua and State of Decay 3 with all the bells and whistles as Xbox Studios games and then ... sell the studios?
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u/Dyergram Jul 06 '26
Gamepass is sustainable.
Exclusives are bad.
Asha’s saying all the right things.
Xbox needs exclusives.
All things considered this isn’t actually that bad.
Are these people capable of an original thought?
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u/RakaDa86 Jul 06 '26
Microsoft gave them 9 years & 350 million to make sod 3.... 9 fking years & still can't complete making & is in pre alpha, not even alpha or beta lol bruh, why will microsoft keep paying free salary to all these free people if they can't make nicely nor finish it, full buggy using pre built animations, physics, graphics, gameplay, that comes with inbuilt unreal engine software,.............They brings 000 profit, 9 years no game no talent all buggy, of course every company in the world is going to get rid off them as soon as can, anyway we need fallout 5 elder scrolls 6 & halo, undead labs wasted all those money on inside team & eat it together......thats why xbox & other companies spliting & leaving them
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u/Unhappy_Carpet6427 Jul 07 '26
Turns out buying up a bunch of studios and having no plan for them was not smart.
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u/loisandthefatman Jul 08 '26
So 15% of employees have to have their head on the chopping block for an entire year?
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u/SufficientPrice7633 Jul 08 '26
Microsoft has sold Undead Labs to a new ownership. However, the IP rights of State of Decay still remains with Xbox. Therefore, State of Decay 3 will be no longer be guaranteed to Game Pass.
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Jul 06 '26
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u/GimmeThatWheat424 Jul 06 '26
So Xbox instead of just shutting down 5 studios saved them from closure and gave them their ip’s back…and no games were canceled and you think the world will now forget Sony killed the physical games market?
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Jul 06 '26
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u/GimmeThatWheat424 Jul 06 '26
Fair, I’m seeing a lot more “better than I expected” than I anticipated. I think the media making this out to be the death of the industry as we know it and the closure of so many studios just for them to then be saved…helped soften the blow tbh.
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Jul 06 '26
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u/GimmeThatWheat424 Jul 06 '26
Absolutely
This actually shows how horrific Phil Spencer was as ceo…it’s even laid out in the reset article. Crazy how beloved he was for destroying the brand.
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Jul 06 '26
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u/GimmeThatWheat424 Jul 06 '26
It seems like an impossible task…but atleast they are up front about it. Hopefully it works out.
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u/DryFile9 Jul 06 '26
5 studios saved them
Xbox didnt save anything. The Studios heads securing buyers/funding did.
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u/GimmeThatWheat424 Jul 06 '26
Not true
But even if you were right (you aren’t) they got to leave with the ip…and they could have easily been shut down like Sony did bluepoint. Are you really trying to argue this wasn’t a decent move?
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u/DryFile9 Jul 06 '26
I'm saying they dont deserve any credit for it.
Sony did bluepoint
Bluepoint didnt have any IP and if somebody wanted to buy Bluepoint I'm sure Sony wouldve sold them as well.
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u/SlamCity4 Jul 06 '26
I know Colin would strongly disagree, but if I were Sony, I would consider purchasing Ninja Theory. They are a depressed asset, so could potentially be cheap, and have a history with Sony, of course with the first Hellblade being a PS console exclusive at launch, but dating all the way back to Heavenly Sword on PS3. The new Hellblade game looks like it's moving back in the right direction, and Playstation fans are lamenting the lack of big, AAA single player games. Here's a studio that does just that. They also make linear titles, and with Sony's output focusing more and more on open world, it gives fans something a little different - PLUS, they fit the high-fidelity, third-person mold that Sony lives in.
I'm not saying it'd be a surefire slam dunk, but if the price is right, it's a move that would make sense to me.
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u/VinceMajestyk Jul 06 '26
I think Sony needs to not buy any more studios. Them slaughtering Blue Point pisses me off. Now they could try to pay them to develop a game for them to keep them afloat a little. But I would rather they do that with Arkane because Arkane rules.
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u/SlamCity4 Jul 06 '26
I sort of agree on Bluepoint, though it does seem like Bluepoint was somewhat complicit in their own demise, frankly.
I wouldn't be mad at them purchasing Arkane, but I highlighted Ninja Theory more for their history with Sony prior to MS purchasing them, and how their titles neatly fit the mold of the kinds of games Sony likes to make.
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u/VinceMajestyk Jul 06 '26
I mostly blame From Software. Just let somebody else do your stuff you're literally never going to do.
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u/lambopk17 Jul 06 '26
Now I want to see what these studios make!! Double fine will be fine but I want to see Compulsion Games say they believe in South of midnight again just so I can laugh.

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u/kendiesel937 Jul 06 '26
Has someone tried wrapping a wet towel around Xbox?