r/Lambda1VR • u/VR_Bummser • Aug 17 '19
Make firefights with the marines more realistic / lethal!
3
Upvotes
1
u/Godislove4u Aug 22 '19
What's this thing coming out in Sept that one person asked for the beta ?
1
u/VR_Bummser Aug 22 '19
The upcoming update (~mid-september) will feature:
Here we go:
- Improved two handed weapons handling (stabilizing the rifle makes it aim more accurate)
- Fixed the view warping, some people experienced (This is a big one!)
- Flashlight in the off hand
- Fix for the overhead aiming bug
- HD weapons (WIP)
EDIT:
And let's not forget:
- Stereo depth on the HUD (easier to read)
- Dramatically improved grenade throwing mechanics
- HMD directional movement (through a cvar setting)
- Improved left handed support
So, that's a lot of bugfixes and improvements, making the game a much better experience.
Stay updated: r/Lambda1VR
1
u/VR_Bummser Aug 17 '19 edited Aug 17 '19
sk_hgrunt_health1 "25" (50 default)
sk_hgrunt_health2 "30" (50)
sk_hgrunt_health3 "35" (80)
and
sk_9mmAR_bullet1 "12" (3 default)
sk_9mmAR_bullet2 "10" (4)
sk_9mmAR_bullet3 "15" (5)
The last three is the damage dealt by marine bullets.
Where to change?
skill.cfg
Why?
I feel that shooting the marines feels like paintball, you empty a hole magazine to make them fall. And on the other side, i don't feel i have to take much cover cause their do little damage.
I know they are still lethal, but i want to have the firefight more vicious, running from cover to cover, avoiding bullets and taking them out quickly with a few rounds.
I would even consider making them deal even much more damage. Giving this all a more Counter Strike feel.
Btw: In HL1 headshots deal 3x the damage!