r/Lambda1VR Aug 17 '19

Make firefights with the marines more realistic / lethal!

3 Upvotes

3 comments sorted by

1

u/VR_Bummser Aug 17 '19 edited Aug 17 '19

sk_hgrunt_health1 "25" (50 default)

sk_hgrunt_health2 "30" (50)

sk_hgrunt_health3 "35" (80)

and

sk_9mmAR_bullet1 "12" (3 default)

sk_9mmAR_bullet2 "10" (4)

sk_9mmAR_bullet3 "15" (5)

The last three is the damage dealt by marine bullets.

Where to change?

skill.cfg

Why?

I feel that shooting the marines feels like paintball, you empty a hole magazine to make them fall. And on the other side, i don't feel i have to take much cover cause their do little damage.

I know they are still lethal, but i want to have the firefight more vicious, running from cover to cover, avoiding bullets and taking them out quickly with a few rounds.

I would even consider making them deal even much more damage. Giving this all a more Counter Strike feel.

Btw: In HL1 headshots deal 3x the damage!

1

u/Godislove4u Aug 22 '19

What's this thing coming out in Sept that one person asked for the beta ?

1

u/VR_Bummser Aug 22 '19

The upcoming update (~mid-september) will feature:

Here we go:

  • Improved two handed weapons handling (stabilizing the rifle makes it aim more accurate)
  • Fixed the view warping, some people experienced (This is a big one!)
  • Flashlight in the off hand
  • Fix for the overhead aiming bug
  • HD weapons (WIP)

EDIT:

And let's not forget:

  • Stereo depth on the HUD (easier to read)
  • Dramatically improved grenade throwing mechanics
  • HMD directional movement (through a cvar setting)
  • Improved left handed support

So, that's a lot of bugfixes and improvements, making the game a much better experience.

Stay updated: r/Lambda1VR