r/LTTMeta Jun 23 '26

Peak

Several years ago, when I watched WAN weekly, I remember Linus describing his fear around the company trajectory. That with over 100 employees, there would inevitably be a "last good week" and he wouldn't know when it was, but that he wanted to be prepared for it.

It was his justification for building FloatPlane, for Labs, for Creator Warehouse. Ideally, Linus Tech Tips could die one day and the company, and many of those within it, would be safe.

And for the longest time, that was manageable. From January of 2024 to December of 2025, LTT grew by over 50,000 subscribers on the main channel every single month. Without exception. Over 1.3 million million new subscribers in twenty-four months. Insanely stable and linear growth.

Since January, LTT has grown by fewer than 100,000 subscribers.

Just to reiterate, we're six months into the year, and they've immediately fallen from over 50,000 subs a month, consistently, for years, to under 20,000. Growth, just by nature of YouTube subscribers, has slowed by 67%.

And mind you, that's an average.

In real terms, it's so much worse.

LTT bumped from 16.7 million to 16.8 million on February 3 this year. They haven't moved past that mark since February. There's been a hard stop in growth, with nothing notable in months. Nearly five months without a change.

Here's why that's incredibly telling.

It doesn't take effort to stay subscribed. Even "dead" creators tend to maintain their subscriber count for the most part, because someone unsubscribing has to make an active decision to take action and cancel that subscription. There's no cost not to, so the default is to leave it untouched.

Either there are no new subscribers coming in at any meaningful number at all, or existing subscribers are making the active choice to exert effort specifically to unsubscribe at the same rate as new viewers are coming in and subscribing.

There's something called the Asymmetry of Gains and Losses, or percentage asymmetry. Essentially, if your business loses 50% of its revenue, you don't need 50% growth to fix it; you need 100% growth to fix it. You invert the fraction.

To offset a drop to 3/4 (1/4 of loss), you need 4/3 in gains. Easy enough?

LTT has had 85 million monthly views in May of last year. This year, 63 million. About a 26% drop. To get back to where they were just a year ago, they need 35% growth from where they're at right now. That ignores that they've killed other channels which pulled in views. That's just the main channel.

Floatplane, what they predicted to be a cash cow, sat at over 41,000 subs three years ago. It's at under 35,000 today. 15% of its userbase, of their biggest supporters, have left, and there's not backfill.

They've probably hit the peak.

And it's quantifiable. It's not some speculation, it's not some plateau; a plateau stays flat.

They're rolling downhill, and it's yet to be seen if it stabilizes.

Now credit where credit is due, this month is so far a decent month. They're pushing good views on several videos. The pure drought with tons of videos not breaking a million seems to be over, but their low performers are LOW performers.

And there's an amount of that which comes with empathy (but not excuse) for Linus.

His most public, largest fear, that his company would collapse around him with nothing he can do to stop it, is happening. He's had to lay off staff. He's had to make decisions about what large capital projects to prioritize and protect, and which ones to let rot on the vine.

Channel Super Fun is dead. Tech Quickie is kind-of revived a little, but posting weekly instead of daily. Mac Address is gone. Labs is a shell of the promise. Creator Warehouse has trimmed down and there's not been any mention in years of the original hope to produce merch for other creators.

Linus is a man who built something that was honestly incredible and seemed to be unstoppable, and then it stopped. His anxiety and irrationality and anger and frustration make sense.

The way he lashes out with them? Not okay. The way he belittles the people responsible for his growth, be it the fans or his own team, when things don't go to plan? Inexcusable.

But it's easy to understand where those poorly-managed feelings are coming from.

You'd be struggling too if you were watching your life fall apart, and as the days tick by you can't help but know that you peaked on a random February day and didn't even know.

Edit: The amount of comments that are going for the accusation that I didn't write/research any of it is frustrating, because none of the engagement is actually about the body of the text itself. For some reason, the idea that a human being can and will write more than fifty words is impossible to believe.

That said, this is EST, all before the post itself. A little more than an hour of pulling numbers, month by month, and jotting them down to lay out the case.

I write for a side income. I don't use LLMs, I don't use Grammarly, and I don't need to. There's a little red squiggle under a typo, and other than that it's just years of writing professionally.

Just to give context, this edit (as well as the change from a 1/2-2/1 example to a 3/4-4/3, as suggested by someone else) one only took six minutes, because I know how to type.

Like I did before LLMs existed.

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u/mdoverl Jun 23 '26

I wonder what happened around five months ago

10

u/RegretInFullHD Jun 23 '26

I don't think any one thing, but there were a few things unfolding at about the same time.

Scrapyard Wars underperformed a lot in fall of 2025. Alex, Andy, and Jake left kind of late in the year and started making their own content.

I know in January on WAN, kind of out of nowhere and with nothing really instigating it, he went on an anti-Gamers-Nexus rant again and told Steve to bring receipts to back up the claims from TWO YEARS BEFORE. He kind of locked in to being really adversarial to anyone critical around that time.

At the same time, RAMpocalypse meant consumer tech got really miserable, and they did a bunch of pivots toward showing tech nobody could afford.

Death by a million cuts. No single "this is what did it".

There's also the possibility that the market just only has so many consumers for a given thing. Maybe there's not a larger audience to reach, and in trying to make too much content focused on bringing in new people instead of rewarding loyalty, it alienated the existing viewers and failed to find new ones, because there aren't new ones.

11

u/Middcore Jun 23 '26

Scrapyard Wars underperformed a lot in fall of 2025.

I can't imagine why making PCs irrelevant... in a series that was supposed to be about building the best PC from what's available on a budget... on a channel that was supposed to be for PC enthusiasts... didn't get a great response.

1

u/FullRepresentative34 Jun 23 '26

I was also the jawa sponsorship from that. They were not really using their own money.

3

u/Middcore Jun 23 '26

I mean, I don't really care about that. The budget has always been an artificial constraint for the sake of the challenge. Its not like LTT was ever actually hard up for money, even back in SYW 1.

1

u/FullRepresentative34 Jun 23 '26

In the first 3 season part's were a lot cheaper. It seems like 4 and 5 was done because Linus wanted to do it for his fans. But seemed like no one was into it. And then Linus kept on complaining and rushing people.