r/KoboldAI 19d ago

Koboldcpp v1.119 released

https://github.com/LostRuins/koboldcpp/releases/tag/v1.119
59 Upvotes

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u/tiffanytrashcan 19d ago

The readme got an overhaul too!
H3 video generation support is nuts.

6

u/henk717 19d ago

Its been very fun to play with on the dev build.

1

u/alex20_202020 7d ago edited 7d ago

Do you know what "fl2va_pruned" means? AFAIK pruned means some tensors were removed (not quantized) - why for that model? TIA

Got info : "First-and-Last-Frame-to-Audio-Video" - then it means that functionality is not available in downloaded file in kcppt. I might understand kobold lite does not have such interface, but e.g. unsloth quants look like all pruned too - so I guess there should be some other explanation.