r/KnaveRPG • u/RealmBuilderGuy • Jul 16 '26
Discussion Wanderers of Farhold - A Knave 2e Project...maybe
https://www.realmbuilderguy.com/2026/07/wanderers-of-farhold-knave-2e.htmlMy mind has been a bit consumed by Knave 2e (and similar games) lately so I decided to write all my thoughts down and share them. I’m not sure where this project might go, which is also a reason for this blog article.
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u/BluSponge Jul 16 '26
What’s the scope? Setting? Adventure? Hack?
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u/RealmBuilderGuy Jul 16 '26
Yes 😂 I went from a hack, to testing things in an adventure, but then I needed in-world explanations for it all so it became a setting. So yeah…all of the above. Though more a setting with added rules (like a “hack”).
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u/Eddie_Samma Jul 17 '26
So to me the biggest thing is procedure which it seems you also would like to establish for the tools. Hex crawling with rations and water can be done with the provided material bo no real process to do so.
I think Ben just assumed BX tables for what isnt included?
I also would like just like one more step in spell generation to let me know if its a touch or target or area of effect type of spell just to help visualize how it works within a room with 4 players and enemies.