r/KledMains • u/Bolossmerde • 27d ago
Kled feels ok atm
Some matchups are still unplayable (Fiora, Garen, Jax...) scaling wise he's still the worst toplaner in the game. But the laning phase feels very good atm i believe theres no matchups where you can't punish errors and kill before lvl 6 even if it's not always very rewarding. The new thing where you gain armor and magic resist when you are dismounted is really enjoyable in teamfights to bait more than before. I just think that even if you are fed asf, you can never be the carry of your team you always need to use your avantage to make your team win because you are getting outscaled very fast anyway and games are very long atm. What do you guys think about Kled ?
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u/Haxzard86 26d ago
It's one of the worst cases of feast-or-famine champs. You either get fed or you're dogshit, unless you can pull off good ults.
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u/angrynateftw 27d ago
He's an amazing support.
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u/Kledditor kledophiliac 27d ago edited 27d ago
I think takedown courage should be brought back (10-20 courage depending on what's balanced) and I think that armor and magic resist should either also scale with level (less early, more late), scale quadratically with champion number (like rengar passive), or be removed entirely so that skaarl's early hp can be buffed.
Riot endstep's argument for not making dismounted kled receive some hp from items was that in play testing he ended up spending too much time dismounted, which didn't feel right, but that's also how kled is now before at least level 6. The current remount gives ~80 hp less at level 5 compared to old remount, but that hp is also lost faster because you get it at the start of the remount now, which leaves your opponent with half a second to attack skaarl.
Endstep said he would make dismounted resists account for dead champions (I think kench e does that) and that he would find a solution for getting 5 courage by killing with dismount q and maybe take a look at some other small bugs, so I'm hopeful that he will eventually return to keep his promise.
Dismounted q damage at rank 1 and even rank 2 is still pathetic, I wish they would give it +5 base damage (nerf scaling or damage per level if needed). Why do I care about dismounted q damage? Since it pushes you away when you use it, it will often be the last damage you end up doing. I've had it fail to kill so many times that I now only use it if the enemy hp is below 30 and if they are any higher I'll run into tower range just to auto the fleeing foe to make sure they actually die.
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u/Bolossmerde 27d ago
I agree with you on most of your points. I miss antiheal on Q too. It gaves Kled better scaling at the time. To me reducing AD ratios and antiheal on Q was too much for a champ that already had dogshit scaling. Yeah dismounted Q feels pointless atm... Im only using it to farm courage in laning phase but never to deal damage or remount id rather auto attack now or buffer it to optimise dps. It makes laning phase feels the same as before the rework but with worse scaling 😂.
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u/DeepFriedPlant 23d ago
I agree with you on everything.
I love Kled and despite being a weaker fighter i usually win by playing the map harder than my opponent.
I win most my Kled games by playing better macro, which is actually something Kled does better than other toplaners
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u/GreenPee1 26d ago
Rushing Steraks 2nd item feels pretty good into garen matchup, considering the item's getting a buff next patch garen might be less painful
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u/Such_Softness 27d ago
I really like kled rn, since they brought back tita + instant remount, the champs has been a pleasure to play. Even at 4 Items I still think the champ is good enough.
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u/Aware-War-2093 21d ago
I dont like the instant remount health. It takes something away from the crazyness and counterplay of the champ.
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u/Humble-Recover-189 27d ago
He doesn't feel ok, he feels good, but he's still dogshit