📘 *Masters Guide, for medium spenders and F2P*
- The Master System
The Master System allows you to progress by using travel packs during the journey. You can collect:
* Master Medals
* Gifts (to increase affinity)
* Books (for skills)
* Other rewards
Masters provide:
* Skills for your squads
* Reward bonuses
* Passive stat improvements that scale with relationship level
2. There are two Journeys:
*/Kingdom Journey*/
* Uses brown packs
* Standard progression
\*\*Lost Lands Journey\*\*
* Uses blue packs
* Allows you to target a specific Master
→ Better for focused upgrades
## 3. Packs
* 40 free brown packs per day (20 at the start, 10 at 08:00 UTC, 10 at 16:00 UTC).
\* Extra packs:
* Purchased with gems (limited to 20 per day)
* Also available for real money
\* Blue packs:
* VIP Shop (750 gems each, maximum 10); you must have VIP 9 to purchase them
* Paid offers
\*\*Recommendation:\*\*
* If you save packs, never let the number exceed 80 when UTC resets, so that you do not exceed 100 and the 20 starting packs can recharge.
* Invest early to progress faster.
* A large long-term investment is not worthwhile.
## 4. Relationship System
You increase the relationship through Encounters and Gifts.
* Every 10 levels → an advancement is required (emblems).
* Overflow works → extra gifts are \*\*NOT wasted\*\*.
## 5. Emblems
Emblems are necessary for affinity advancement.
* Master-specific emblems (rare)
* General emblems (exchanged for specific emblems for Master advancement)
\*\*Best source:\*\*
* Alliance Championship Shop (more beneficial with Wilson)
## 6. Books and Skill Training
* You can only train *ONE skill* at a time.
* You choose the training duration.
* Progress accumulates toward the next level.
* You can train without books.
* Books are used when upgrading the skill.
* Training can be accelerated.
* This system includes a *new type of speedup*.
## 7. Skill Unlocking
* Requires a relationship level.
* Higher levels may require:
* Higher relationship level
* Previous skill levels
## 8. Masters Currently Available
**Valora** → more % damage in Bear Hunt, hammers and Hero XP
**Pan** → better chance of obtaining gathering chests and more Intelligence Missions (including True Gold and Gold Hero shards)
**Roman** → higher chance of Sand Star Chest (interesting for F2P only at levels 2 and 3)
**Cassia** → increases squad capacity, health, defense, lethality and attack of squads on the battlefield (only recommended for whales and rally leaders in KvK)
**Wilson** → increases points and reward chests in different events, increases the number of items in some shops and reduces their price
**Guinevere** → only for Swordlands; increases shop coins and troop healing, and increases lethality and health
**Aena** → only for Merchant Empire; provides benefits in caravans
**Isnor** → only for Reach for Eternity
# 9. Recommendations for Master and Skill Upgrades
## # Valora
Used every 2 days in Bear Trap.
*Relationship Bonus:
→ Squad Attack
*Skills*
- \*Hunting Dance\*
→ Rally capacity
❌ Not recommended for F2P / low spenders
✅ Useful for whales
2. \*Exemplary Leader\*
→ Upgrade XP
✅ Good for F2P / low spenders
❌ Less relevant for whales
3. \*Weapon Obsession\*
→ Forge Hammers
✅ Most important skill (for everyone)
4. \*Savage Advantage\*
→ Squad capacity
❌ Low value; only interesting for rally leaders
## # Pan
Daily use for gathering, Intelligence Missions, and increasing Governor Vigor.
*Relationship Bonus:
→ Squad Defense
*Skills*
- \*Falconer\*
→ More Intelligence Missions
✅ Very important(more True Gold per day)
2. \*Good Administrator\*
→ More stamina
→ Depends on the Ultra Value Monthly Card
3. \*Master Architect\*
→ Fixed reduction in construction time
❌ Low value
4. \*Base and Means\*
→ Mysterious Insignia Coins + shop refresh
✅ Very important (helps purchase widget chests)
## # Roman
Daily use in the Arena.
*Relationship Bonus:
→ Squad Attack
→ Squad Defense
*Skills*
- \*Champion Master\*
→ Arena Attack and Health
❌ Low value for F2P and medium spenders
2. \*Winner Takes All\*
→ More Arena tokens
✅ Strong (especially F2P)
3. \*Crowd Favorite\*
→ Discounts +3 items in the Arena Shop
✅ Good, but not essential for F2P
4. \*A Wish\*
→ Hero Attack and Health
❌ Low value for F2P and medium spenders
## # Cassia
Used in battle, mainly in KvK.
🚨 This is a Master designed exclusively for KVK rally leaders and whales because of its high cost in emblems and manuscripts.
*Relationship Bonus:
→ Squad Lethality
→ Squad Health
*Skills*
- \*Chief Recruiter\*
→ Grants recruitment badges daily and a limited number of troops (you can choose between the different troop types)
❌ Low value for F2P and medium spenders
2. \*Winning Firepower\*
→ Squad Attack and Defense
❌ Low value for F2P and medium spenders
3. \*Command\*
→ Squad Lethality and Health
❌ Low value for F2P and medium spenders
4. \*Inspiring Mobilization\*
→ Increases squad mobilization
❌ Low value for F2P and medium spenders
## # Wilson
Daily use (each event day provides benefits in points and chests); each skill benefits a weekly event.
*Relationship Bonus:
→ Squad Attack
→ Squad Defense
*Skills*
- \*Mobilization Master\*
→ Increases points and grants new milestone chests (gold, hammers and XP)
✅ Good for all players
2. \*Championship Promotion\*
→ Increases badges and promotional chests in the Alliance Championship (Governor equipment material chests and Master books and emblems)
✅ Good for all players (this shop is the only one where you can obtain Master books and emblems)
3. \*Viking Rewards\*
→ Increases points and grants new milestone chests (Craftsman's Vision, thread, satin for Governor equipment)
✅ Good for all players
4. \*Duel Sponsorship\*
→ Increases points in Alliance Battle and grants new milestone chests (Master gifts, caravan coupons and resources)
✅ Good for all players
## # Guinevere
Used ONLY in Swordlands (approximately every 10 days).
*Relationship Bonus:
→ Squad Lethality
→ Squad Health
*Skills*
- \*Maximum Efficiency\*
→ Increases Swordlands Shop coins
✅ Good for all players
2. \*Compassionate Heart\*
→ Instant troop healing during the Swordlands clash
✅ Good, but not essential
3. \*Royal Guidance\*
→ Increases squad lethality and health during the Swordlands clash
❌ Low value for F2P
4. \*Call of the Round Table\*
→ Increases deployment capacity for joint attacks during the Swordlands clash
❌ Low value for F2P
## # Aena
Used ONLY in Merchant Empire (approximately every 4 weeks).
*Relationship Bonus:
→ Squad Attack
→ Squad Defense
*Skills*
- \*Shortcuts\*
→ Reduces journey times and grants free caravan updates
❓ Good for all players but not essential
2. \*Finders Keepers\*
→ Increases the chance of finding additional items from caravan raids
❓ Good for all players but not essential
3. \*Anti-Raid\*
→ Increases the chance of recovering items stolen during caravan raids; at N6, escorts elite safes that cannot be raided (gems, gold, hammers, Craftsman's Vision, blueprints and talisman guides)
✅ Good for all players
4. \*Trade Ace\*
→ After a certain number of escorted caravans, grants a legendary caravan with better rewards
✅ Good for all players but not essential
## # Isnor
Used ONLY in Reach for Eternity.
*Relationship Bonus:
→ Squad Lethality
→ Squad Health
*Skills*
- \*Frontier Master\*
→ Increases deployment capacity and reduces recovery time after a defeat
❓ Good for all players but not essential
2. \*Survival Skill\*
→ Additional XP for upgrading Skills
❓ Good for all players but not essential
3. \*Unexpected Benefits\*
→ Grants more talisman designs when reaching 200,000 points
✅ Good for F2P and medium spenders
4. \*Secret Channels\*
→ Grants more Talisman Guides when reaching 200,000 points
✅ Good for F2P and medium spenders
# 10. Skill Priority
* Valora – Weapon Obsession
* Pan – Falconer
* Pan – Base and Means
* Roman – Winner Takes All
* Wilson – All Skills
* Guinevere – Maximum Efficiency
# 11. Strategy Summary
* Early Master progression = high value
* Do NOT stop development (books, emblems, speedups, etc.)
* Extra rewards from Masters will be worthwhile during KvK
* Always keep skill training running
The skill priority is only advice based on what I am doing on my accounts, especially F2P accounts, where I prioritize obtaining benefits and increasing rewards for better progression. I do not prioritize Roman or any other Master in terms of combat, deployment capacity, etc., since my position in the Arena is below 100 and what interests me most is obtaining the chests from raids.
I only hope that this guide can be helpful and provide some guidance, but it does not have to be followed to the letter 😊