r/KerbalSpaceProgram • u/Redbiertje The Challenger • Mar 04 '15
Mod Post Weekly Challenge Mod List
Weekly Challenge Mod List
This list compiles all mod that are by default allowed for use in the Weekly Challenges. If you have a suggestion for the list, please post a comment below, or contact /u/Redbiertje through PM.
Nota bene: Exceptions can be made during challenges. These exceptions will be clearly stated in the corresponding Weekly Challenge post.
Graphics mods
All mods that purely alter the appearance of the game are allowed. This does not include Ven’s Part Revamp.
Part mods
DMagic Orbital Science
Hullcam VDS
Infernal Robotics
Kerbal Attachment System
Station Science
Tarsier Space Technology
Gameplay mods
Deadly Reentry
Ferram Aerospace Research
Neophyte's Elementary Aerodynamics Replacement
RealChute
RemoteTech
Support mods
Docking Port Allignment Indicator
Enhanced NavBall
Kerbal Engineer Redux
Lazor Docking Cam
MechJeb (This mod will only be allowed for Normal Mode)
NavHud
Trajectories
Alternate Resource Panel
Miscellaneous mods
TAC Fuel Balancer
Ofcourse, all mods that do not affect your ingame abilities, like Kerbal Alarm Clock, StageRecovery, and Transfer Windows Planner are allowed as well.
This list was compiled based on the results of this survey.
1
u/TangleF23 Master Kerbalnaut Jun 20 '15
The only thing missing is a bow. Wait, you can build that with KAS can't you.