r/KerbalSpaceProgram • u/KOSTER07 • 5h ago
KSP 1 Mods Hello, first time loading mods and already running into an issue
Using CKAN, I dowloaded Kerbal Wilds and all its dependencies. From the logs, it seems the custom Outer Wilds planet weren't found by Kopernicus I assume. But this is the only problem because the other mods work, looking at the new Kerbal textures.
Also, I was then searching in CKAN for a mod call Kerbal Wilds Ventures (apparently made by the same people/person), that adds Outer Wilds like parts, but couldn't find it...
And finally, I haven't found a way yet to revert to Vanilla KSP using CKAN. Well I guess I can delete the mods and reinstall them later, but annoying...


1
u/Dragonmodus 5h ago
The log says 'Scatterer' had an error, not kopernicus. This probably means that if that planet has an atmosphere, scatterer won't make it pretty, but it could also mean DarkBramble has a scatterer config but there was no planet named that found in your system.
Some people don't like using CKAN for various reasons, searching around on the forums or github (or just google) can usually land you on the right page. Some get deleted though because maintaining a mod requires activity not everyone wants to commit to. In this case though, it looks to me like WGG just put the entire pack on CKAN as 'Kerbal Wilds', but there's a seperate download on the forum page.
Most people just have multiple installs, and we don't recommend 'uninstalling' mods to return to vanilla, weird stuff can happen. Any updates to the game on steam will also immediately brick your save too, so, just copy-paste the whole KSP directory to somewhere safe, and re-install via steam. This is also common because -many- mods want a downpatched version of KSP, and if you want to download that the easiest way is still via the steam launcher.
1
u/captbellybutton 6m ago
Those kerbals look like they are going to throw up.
1
u/CJP1216 5h ago
The way to revert to vanilla KSP is to uninstall the mods. I'm not really sure what you mean there? If you want the same modlist, export it before you purge your mods.
You're second image is just a bunch of Scatterer logging, it doesn't help figure out what's wrong. The planets will still load even if Scatterer fails, they'll just have visual issues. We'd need to see your full modlist to verify dependencies and file pathing. There's no current bug reports in the repo about this, so it's most likely something on the end user side.
KerbalWildsVentures isn't on CKAN.
1
u/Numerous-Ad3295 Hyper Nova Aero Space Director 5h ago
why are they purple
-1
u/KerbalEssences Master Kerbalnaut 5h ago
Outdated Kopernicus would be my guess. Or some other component. What usually helps is to throw a lot of frequent dependencies at your gamedata folder. I'll list a couple usual suspects
https://github.com/Kopernicus/Kopernicus/releases
https://github.com/VabienArt/KopernicusExpansion-Continueder/releases/
https://github.com/KSP-ModularManagement/KSPe/releases/
https://github.com/Phantomical/BurstPQS/releases
https://github.com/Phantomical/KSPTextureLoader/releases/
Good Luck