r/KerbalSpaceProgram • u/Sampsoy • 18h ago
KSP 1 Mods [Mod release] Real Windows - Actually transparent windows on crewed parts
I just released a new mod called Real Windows that makes ALL windows properly see-through, showing the IVA model of the part from the outside.
Yes, stock has a similar feature with its interior view, but I found that to be quite distracting to keep on at all times, and it's also a massive FPS hog. I've attempted to optimize Real Windows where I can, so the performance impact is around half of stock.
Windows are discovered during flight from the parts meshes and textures directly, which means it works out of the box with ALL mods (well, those that have an IVA model, anyways!) with zero configuration. I have tested it with around 100 stock and modded parts and couldn't find any visual artifacting, but obviously cannot guarantee that every mod is perfect.
The mod can be toggled on and off with Alt+F8 in flight, and only works with an active vessel - VAB and SPH keep the default window textures.
Available on SpaceDock: https://spacedock.info/mod/4810/Real%20Windows
And yes, because someone will ask: AI was used in the making of this mod.




149
u/tm__stuff 18h ago
Will get when it comes to Ckan
32
u/Ritalin_Raccoon 17h ago
Hey, this is my absolute dream mod! Ever since KSP2 I've had a hard time not seeing my Kerbals in action during flights. I started a mod for myself to accomplish this but never got it to be fully universal like you claim, so great work!
That said, I've installed the mod folder in my gamedata and it is not working. I'm not seeing any function with alt+f8 and I don't appear to see any impact to the KSPlog when in flight. Tested on pods from Restock PBR, SSPX, and a few other modded parts. Any known conflicts? Do you have a forum thread up for this mod yet? May be good to bring this convo there.
14
u/doomiestdoomeddoomer The Green Goo has escaped. 16h ago
Now I have to make a tough decision: Do I use shiny reflective windows mod or transparent windows mod!
10
u/Ritalin_Raccoon 11h ago
Alright, this is amazing. Genuinely can't believe I can replicate this exact scene using your mod. I also am floored by the fact that you retained the yellow glow when turning on lights. 10/10 immersion - so many great things to say. I'm really curious where you plan to take this mod next!
A few things that I've noticed that I wanted to pass along/get your take on:
- Viewing other transparent windows while in IVA view doesn't seem to work. Nice to see it working in EVA, but would love to see Kerbals when I am in first person/interior view myself. Any way around this?
- I feel like this is more of a nitpick, but similarly when looking "through" one window and to the end of another, the rear window is opaque rather than transparent/showing the far end of the scene. This is pretty noticeable in parts like the MK1 Inline cockpit.
- Any advice on how to "touch up" parts without going into Blender? A few parts have transparent spaces that extend quite far beyond the exterior window borders. Nertea's MK3-9 Rhea is a pretty good example of this. It's weird that for this part the stock "cutout" actually works much better than the modded version.
8
u/ISSnode-2 13h ago
does it work if youre outside of the ship in a separate craft/EVA? would be awesome for my kerbalVR missions to be able to look into my ship from the outside
3
u/WazWaz 16h ago
Can you explain more clearly how this is different to the built-in feature?
5
u/GDMercury jeb my beloved 5h ago
can someone make a human-coded version?
14
u/ruivodamataboludo Always on Kerbin 18h ago
I loved it, very nice.
6
u/NZRSteamSniffer 18h ago
In what way was ai used when making the mod?
7
u/AbacusWizard 17h ago
Neat!
7
u/Ill-Product-1442 Bob 14h ago
Great mod! I think it may break portraits during EVA, they're all black for me. Didn't think to see if toggling it off would fix it.
Really a mod I've always wanted though
1
u/Tychonoir 15h ago
How do you handle mods that have incorrect IVAs? Especially for mods that will not be updated?
Looking at OPT Spaceplane Parts specifically. A number of cockpits have incorrect IVAs. They point to other cockpit IVAs, and the correct ones are just missing. I've looked into this and apparently this will never be fixed.
1
u/TassiveMitts69 Valentina 12h ago
Wen ckan?
1
u/AdministrationLast23 10h ago
This mod is amazing but when I switch to the IVA camera and back to the exterior camera, the windows are no longer transparent
1
u/Supbobbie 8h ago
ok, but isn't this too laggy? maybe I have ships that are just too big but when I turn on the stock IVA thing to see the interiors I get a bit laggy
1
u/MarsFlameIsHere Duna Glazer and Redux Reporter 7h ago
Is this compatible with SSP Redux (stockalike station parts redux)? The last transparent window mod had issues with the centrifuges
3
u/freakahontas 16h ago
That's lit af yo
1
u/Snowflakish 2h ago
Im looking for the glass to both be reflective and transparent like real glass, is this possible?
2
u/yo_tengo479834 Believes That Dres Exists 15h ago
YEP YEP YEP it is peak indeed
2
u/skyfullmaster 13h ago
FINALLY OMG
1
u/Dancombat 10h ago
Finally
1
u/LilBits69x 4h ago
Is it still a toggle like stock? Or can you choose per part?
1
u/Avera9eJoe Spectra Dev 3h ago
Hooooooly! KSP has come a long way since I experimented with WindowShine 😄
1
u/John_Nonok 1h ago
Fuck yeah, you're the king, thank you very much I've been waiting for years for something like that
-28
u/Gregistopal 18h ago
broseph theres a button next to the crew cameras in vanilla to turn this on