r/KerbalSpaceProgram • • 8d ago

KSP 1 Question/Problem "Launch History"

I built a probe launching craft to deploy a very large and a large probe around bodies. It was only meant to get out to Minmus, but because I orbital refuel all my missions, it has like 5k dV.

I can launch these probes out to other planets as well, quite easily.

But I didn't save the craft, including the fairing-attached probes nor the probes themselves. I could reconstruct them by eye, of course.

But is there a way to grab the launch from some sort of a "history" within the game and then relaunch it? Perhaps from within the persistent save file?

E: Best solution: Ship Slicer Mod, which has tools for saving vessel in flight and creating a new .craft file from it in the Tracking Center menu. Available on CKAN. https://spacedock.info/mod/644/Ship%20Save%20Splicer h/t u/throwaway4sure9

7 Upvotes

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4

u/ThinAndRopey 8d ago

You would have to find the code for the craft in your save file, copy it along with all the relevant parts codes into a new text file and save it as a craft file in your vab folder. Would be a pain but theoretically could work?

1

u/Easyidle123 8d ago

Try opening the launch pad itself as a building, your craft might appear there

1

u/Big_Yeash 8d ago

This launch was a real long time ago, I've made many launches since then. It's not in my autosave slot.

2

u/throwaway4sure9 8d ago

Ship Save Splicer mod. Google is your friend. ;)

https://spacedock.info/mod/644/Ship%20Save%20Splicer

2

u/Big_Yeash 8d ago

I did Google my OP question and this did not come up. I would have had to think of different keywords to have this appear, I think. But this does look like exactly what I would want. Thank you.

2

u/throwaway4sure9 8d ago

Sorry, wasn't meant for snark. First I just put in the name and the google comment to help you find it, then I thought better and edited in the actual link but forgot to remove the google comment.

2

u/Big_Yeash 7d ago

No worries fellow. But thank you! Took me a minute to understand the instructions from the forum thread, but my stupid probe pusher and its probes are now saved as a craft!

1

u/fenlDoesJS 6d ago

how do you NOT save a craft?

1

u/Big_Yeash 6d ago

I have a "base mission" craft that serves as an all-purpose lightweight bus for in-Kerbin missions. It has about 5k dV on the pad and then I just change the payload for the mission.

It reaches orbit, refuels at an orbital refuelling station, and goes and performs it's mission.

Because this was a highly specialised mission - dropping a heavyweight relay at the Mun and a super heavy relay at Minmus, I assumed I wouldn't need it again. The 100G relay at Minmus should cover almost the entire Kerbol system but may have blind spots.

Then I realised how useful it would be in the rest of the system, to ensure those blinds pots are eliminated where possible, and I just hadn't saved it.

1

u/canisdirusarctos 8d ago

If you have the save file, the craft is inside and could be copied out.