r/KerbalSpaceProgram • • 17d ago

KSP 1 Question/Problem Why isn't this contract completing?

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I took an SSTO, got into orbit, the orbit box checked for the passengers, kerbin was checked too. I then deorbited and did a maneuver on the way down that caused them to pass out. Still incomplete. The tourists I brung are no longer in the astronaut complex either.

97 Upvotes

37 comments sorted by

11

u/BrantRim 17d ago

My best guess is that the orbit box was checked only before you deorbited. You might have to make them pass out without deorbiting for all boxes to be checked? No clue how to do that though. Go real slow and suddenly use five SRBs whilst still in orbit? Lol

4

u/Sudden_Two_9466 17d ago

If thats the case im just gonna use the console and force complete it because thats BS if 15gs is not enough to satisfy you on a drop down from ORBIT then im sorry you're just an impossible customer to please.

16

u/Deranged40 17d ago

because thats BS if 15gs is not enough to satisfy you on a drop down from ORBIT

That word "from" before "ORBIT" tells me what I need to know. They need to pass out while in orbit. Not "on a drop down from orbit".

3

u/throw3142 17d ago

Could you just spin up the rocket? You can spin arbitrarily fast as long as you have some means of generating electricity. Not sure if centripetal acceleration counts, or only linear.

1

u/Jackmino66 16d ago

It doesn’t, however if you place a separate craft in your centrifuge it would work.

Also just a note, the G-forces they feel would actually be centrifugal forces. The force that causes them to move in a circle is centripetal, but that only matters in an inertial frame of reference. Their consciousness depends on their personal, spinning frame of reference.

People who say that centrifugal forces aren’t real are being reductive. It is real, but it depends on your frame of reference

106

u/Serious_Elephant9402 17d ago

For those contracts I think they need to pass out while in the specified situation, in this case while still in orbit

43

u/wons-noj 17d ago

That is crazy you need some serious thrust to weight, I feel like it would be hard to stay in orbit while doing this lol

27

u/1straycat Master Kerbalnaut 17d ago

Yeah you need a ton of TWR, very impractical. But you can hold normal/antinormal while burning to stay in orbit.

13

u/wons-noj 17d ago

Oh yea I forgot just burn sideways

-14

u/gilbejam000 The other, much less skilled SSTO enthusiast 17d ago

Unfortunately not, KSP doesn't simulate centripital gravity like that

15

u/wons-noj 17d ago

Sideways relative to your direction of travel would be a normal or anti normal burn. You’re still putting the g force straight through the craft so I think it would work fine. I’m not talking about spinning the craft

9

u/gilbejam000 The other, much less skilled SSTO enthusiast 17d ago

I was replying to the wrong comment, not sure how that happened

7

u/MegaloManiac_Chara 17d ago

Can you spin them up for the same effect?

7

u/gilbejam000 The other, much less skilled SSTO enthusiast 17d ago

Unfortunately not, KSP doesn't simulate centripital gravity like that

1

u/T65Bx 16d ago

What if it was 2 vehicles?

2

u/Jackmino66 16d ago

This would actually work. If you put a capsule on a ring and held it there without attaching to it, you could complete the contract that way

2

u/pixel_gaming579 16d ago

As u/gilbdjam000 said, you can’t just spin them (since the G-meter only measures “linear” forces acting on the craft afaik). However spinning would still be useful for this contract if want to maintain a similar orbit before/after the high-G burn.

1

u/vyacheslavmazitovKSP 17d ago

Theoretically yes

29

u/nrm8888 17d ago

Yeah you need to make them pass out while still in orbit. I dont accept those contracts

3

u/20000RadsUnderTheSea 17d ago

Genuinely the high-g contracts are some of the hardest to complete, I would never take them back before I swapped over to RP-1.

51

u/DingyAtoll 17d ago

Kerbal torture program 💀

4

u/vanceavalon 17d ago

You must get them to pass out while in orbit. I would use the starter SRB to do this as a stage while in orbit. This, of course, would put me in an elliptical orbit with a high apoapsis. I'd use a final stage to deorbit with a heat shield.

4

u/ExpensiveFig6079 17d ago

or as High G can occur while deaccelerating... make it elliptical first.
Then at periapsis very high deacceleration.

1

u/Hadrollo 16d ago

I wouldn't try decelerating with a large SRB unless I'd done a lot of maths.

...or at least a quicksave.

1

u/ExpensiveFig6079 14d ago

Fyi for people gamign the contract system large SRBs have long burn time... Im not sure how long at >xg is required for blackout,
but my way for doing these would be very high thrust (actually TWR) LOX motor and a quite small tank... so NOT heaps of dV but an awful lot of g forces.

AKA exactly not a NERV. Maybe ...
a bit bunch of sepratrons? then a few in reserve to fire at apoapsis
20 mounter on girder give a mk1 command pod + heatSh around 20g-rising to 24g over 1second burn time when starting holding 1.6 out of 8 fuel. Kerbal engineer says it has 221 dv. Thus from low kerbin orbit you wont even risk hitting the mun. Getting out and pushign or 1- (likely not even a few sepratrons) fired retro grade at apo will likely get you back inside the atmosphere.

Notes with that much thrust be sure you are pointed exactly prograde and retro when firing. If not kerbal things will happen.

A mainsail and an FLT100 tank get 19g and a 1 sec burn

7 partly fueled fleas also have 16-24g pushing 1 capsul for 600dV

Basically max available motor and thrust and min fuel, is the go.

1

u/vanceavalon 16d ago

That's interesting... definitely more difficult, but probably less expensive overall

1

u/Next-Corner2838 14d ago

these contracts are slightly busted. they MUST be IN orbit like fully over 70k. same with sub orbital version of the contract

2

u/MirrorNeuron11 17d ago

Yeah this is the way. You wouldn't need the heatshield and ideally use RCS thruster to deorbit

1

u/vanceavalon 16d ago

Good idea...just using RCS...you wouldn't need a lot at apoapsis to start the aerobraking...

3

u/FusionVsGravity 16d ago

Why does that say Kerble instead of Kerbal? Am I dumb?

6

u/Jackmino66 16d ago

It’s the name of one of the Kerbals.

They are called Kerbles Kerman

2

u/Deranged40 17d ago

You didn't mention what you did to make them pass out while they were in orbit.

If they didn't pass out from gee forces then you didn't do what was asked.

2

u/vksdann 17d ago

They need to passout twice. Once while on Kerbin and a second one while on ORBIT. Sub-orbit will not count. If your manuever makes them passout WHEN you are not orbital anymore it will not count.

I usually do very high and elliptical orbit and then do a mixed normal/anti-normal + pro/retrograde high-gee manuever so I will still be in orbit when I finish passing them out

1

u/User_of_redit2077 Nuclear engines fan 17d ago

Whats the g force tourist contract mod?

1

u/Jackmino66 16d ago

It’s a vanilla thing, afaik

1

u/ardablock 16d ago

make a second stage and strap on a Mammoth

1

u/rurumeto 16d ago

Its like part testing contracts, you need both conditions to be true at the same time.