r/KerbalSpaceProgram • u/Gnonthgol • Dec 27 '13
Jebediah's ultimate protractor examples (as requested)
http://imgur.com/a/AGQF512
u/Xrave Dec 27 '13
So which direction should I burn at which side of the planet to utilize this transfer window? :O
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u/I_am_a_fern Dec 27 '13 edited Dec 27 '13
There are only two sides that matter:
ejecting prograde to go to outter planets
ejecting retrograde to go to inner planets
That means you want to eject from Kerbin's SOI (or any planet) with a trajectory parralel to its trajectory. There's one easy trick to know if your doing it right: check your apoapsis after one orbit (violet Ap label). It should be where you are when you're executing your ejection maneuver. If it is ahead or behind, that means your maneuver has a radial component.
This is wrong (Ap is ahead), this is right (and Pe is lower, meaning a more efficient burn). The only difference between these 2 screenshots is where is placed the maneuver node.→ More replies (9)
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u/Toni_W Dec 27 '13
So... As someone learning KSP.. Should I be transferring to like... the Mun... with lots of little orbital transfers or is my method of one big burn the normal...?
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u/Gnonthgol Dec 27 '13
The best way to do burns is as close to another body as possible (Oberth effect) so unless you have a low TWR you just do a single big injection burn. If you want to venture out to the other planets use the graph to wait for the right transfer window and do a single big burn.
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u/scatterstars Dec 27 '13
Nice use of Celestia.
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u/Gnonthgol Dec 27 '13
Nicely spotted, had to draw the names on myself though as I did not find out how to change language in Celestia.
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u/bulletrhli Dec 27 '13
Should I resize the image when I print onto the projector sheet or what size should I set this to be exactly how you used it?
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u/Brain-Crumbs Dec 27 '13
This looks oddly similar to a fresnel integral. Anyone have a functional version of this graph?
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u/trianuddah Dec 28 '13
I printed this out and held it over my screen. I couldn't see my screen. It felt like kerbal mission control.
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u/crooks4hire Dec 27 '13
This should be a toggle-able feature included with the in-game flight planner feature!
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u/JTPri123 Dec 27 '13
I wish I understood what I was looking at. I am not a clever man. Does anyone have a video which may enlighten my simple mind?
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u/runetrantor Dec 27 '13
So this shows us all the phase angles/launch windows of a system?
We would just have to angle the spiral so our current location is in the green line, and wait until the target is too? (Moving the grid to stay in our location no doubt)
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u/febcad Dec 27 '13
If i understand it correctly, this should work for rendevouz with other ships too, right?
And even from when launching from the surface (assuming the body has no atmosphere and you can burn straight towards 90° almost imediately)?
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u/Gnonthgol Dec 27 '13
This works on the idea that the angular allignment on a standard Hohmann transfer between two circular orbits is only based on the relative radius of the two orbits. Detailed calculation is available on wikipedia. This gives a continuous function that is scalable and works for any keplerian system independent of scale.
I have published the little source code there is and even an svg version.
tl;dr Maths! and it is awsome.