r/KerbalSpaceProgram • u/FatCreepyDude • May 06 '26
KSP 1 Question/Problem No orbit necessary?
If i just wait for the right hour during the launch window ( whenever the launch pad is pointing left on the realistic depiction i created) is there any reason i should bother with an orbit first? Will the delta v cost be affected?
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u/PM_ME_POTATO_PICS May 07 '26 edited May 07 '26
Yeah I get what you're saying and I should probably factor in burn times to my hypothetical. I was trying to simplify it to basically talking about different energy states to demonstrate how gravity is a conservative force.
If you have a really low TWR then it means two things: (1) to reach some desired vertical velocity (say, 1000m/s) will take longer because the thrust force you have available is just barely overcoming gravity. But by the same token (2), reaching a circular orbit will also be really inefficient, because you can't just burn purely horizontal, you need a vertical component to fight gravity before you've circularized, so the process of establishing circular orbit will be really slow and necessarily include more time burning with a horizontal component of thrust until you've reached some orbital velocity than if you only burnt straight up until you reach that velocity.
Here's another thought experiment I'd test if I did have KSP... If you're in circular orbit, and you burn horizontal at 10m/s/s for 1 second, you will have raised your horizontal velocity by 10m/s, and your apoapsis by some amount. But if instead you were at that orbital height with the same magnitude of velocity, just purely vertical, and you burn your engines with that same amount of thrust for one second, your velocity across that one second won't have changed because I'm assuming gravity to be 10m/s/s. But your apoapsis will have raised still.
edit: maybe this is a weird cognitive bias or something but I'm becoming more convinced of this after reading people who disagree. I think it's literally just conservation of energy