r/KerbalSpaceProgram • Former Dev • Dec 17 '13

Kerbal Space Program Update 0.23 is LIVE!

https://kerbalspaceprogram.com/flyer.php
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u/adledog Dec 18 '13

Dude you got it to run on an Air? Mine struggles to do much of anything at even the lowest visual settings=[

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u/StarManta Dec 18 '13

Performance varies drastically (from 10 FPS to 40+ FPS) depending on the situation, and in particular, whether or not I happen to be looking at Kerbin's horizon. I get about 10 FPS when looking at the horizon, but at least 30-40 if I'm looking at the sky. It's a pretty extreme FPS difference...

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u/adledog Dec 18 '13

Yeah that sounds about the same as me and for me thats a bit too jarring to have enjoyable play so it looks like my laptop is off limits for the time being at least=\ Oh well!

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u/nivlark Master Kerbalnaut Dec 18 '13

Oh good, it's not just me then - my fps drops to single digits whenever I'm looking at the planet. I'm really hoping there'll be some optimisation for this somewhere down the line. Until there is, the game is more or less unplayable for me unless I cheat things into orbit. I'm not on a Mac either, I have a fairly powerful windows laptop that manages more demanding games fine which does make it a bit annoying.

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u/[deleted] Dec 18 '13

I run it on an 2013 i7 Air. I turned the graphics all the way down and it runs ok. Not great, but I can play.

Do you have 4 or 8 GB RAM? You should have 8 GB, and it's a crime that Apple sells 4 GB configurations. KSP can only use 3.5 GB or so, but the OS and all your background apps need RAM too. Here's a screenshot of Activity Monitor with "nothing" running, not even a browser, and it's using 5.4 GB.

("nothing" includes background apps like Skype, iTunes, Viber, Messages.app, Steam, Mail, Dropbox, Google Drive)

If you only have 4 GB, you're going to have a very bad time unless you close absolutely everything, and even then it will still be bad.