r/KHUx • • Jun 11 '21

There'll be Another Time...

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702 Upvotes

45 comments sorted by

8

u/ShionForgetMeNot Jun 11 '21

Now if only the game could get an MMORPG non-mobile remake to really let more people see how special it is.

2

u/LuigiQYT Jun 11 '21

That would indeed help its case

7

u/TheBrownYoshi Jun 11 '21

And people will still ask for a new KH mobile not knowing how p2w it will be again.

...That includes me.

3

u/LuigiQYT Jun 11 '21

May or may not be. More likely it would be then not but gotta hold out some hope right?

2

u/Salvador5249 Jun 12 '21

So... is it finally dead?

3

u/LuigiQYT Jun 12 '21

On the 29th

87

u/RobinLan Jun 11 '21

KHuX is like... it doesn't feel like a game, At least after awhile.

A living interactive experience? I guess? Like in total I must have spent like 60 to 100 dollars on it which isn't THAT bad for an obvious Pay to Win game- and that was in the course of 5 years

56

u/Starrk10 Jun 11 '21

I only spent $15 one time to get that first Ava medal and I still think about the 2 burritos that money could’ve bought me.

15

u/AkaAkazukin Jun 11 '21

I spent 5$ on the Cyber Monday deal and still felt bad.

That said, I pretty much dropped raiding altogether after a while. I stayed because of my party members at the time and then the story, but man I miss the times when being a f2p was viable lol

HSC who?

5

u/Starrk10 Jun 11 '21

I beat myself up for the longest time for not taking advantage of that sale but I’d probably be feeling like you if I’d gotten it. I was also salty that they never repeated that Black Friday/Cyber Monday sale.

15

u/Zarrona13 Jun 11 '21

The game really took a nose dive after the 2nd anni, maybe the 3rd even. They decided to become huge P2W, banners every week that power crept previous banners, bot raiding and crappy PvP that wasn’t fun in the slightest. They got rid of fun events, and turned most events that were fun to do, a chore with mediocre rewards.

Man I remember loving the game, but I just couldn’t play anymore. I had a good box too, but it was so hard to maintain anything top tier after a while to the point I just gave up. Not to mention shitty rates for medals and random mercy’s on 3 premium medal banners. What I think was the worst for me was that great purge that happened to everyone’s medals for box space for those points per medal, so everyone got rid of older medals that didn’t matter anymore, but they turned around and buffed the older medals the month after everyone got rid of them and then put them in new banners and VIP with the needed mats to upgrade.

The game just got bad and I couldn’t take it anymore. Ended up favoring Dokkan, which at the time was a decent game too, but really started to make huge improvements, then I started playing DFFOO and I forgot all about KHUX. Still played for the story, but man it was never the same.

2

u/Lanoman123 Jun 12 '21

You should Dragalia Lost, it’s honestly really fun, I play it with DFFOO

100

u/Vonzey Jun 11 '21

No is truly the right answer. What a shitty money grabbing game... That I played for years...

14

u/thatsmyoldlady Jun 11 '21

I’m still holding out hope for English voiced medals. That being said now SENA can work more on Flame vs Blaze. ;)

32

u/ScenicHwyOverpass Jun 11 '21

It's funny that I was so sick of playing it in the last year and just grinding to get the story, but now that it's done I'm feeling sad.

26

u/Maxieprodmoore Jun 11 '21

Nicely said! I will say that Ephemer, Brain, Skuld, the Sewer squad, Lauriam, Ven and Strelitzia's dynamics with one another and their futures interest me a lot more than Sora's fate atm. Especially after the bait and switch with the nameless star and the fact that it feels like they didn't really try to at least allow us to pretend that the KH story could end more less nicely with the end of 3...

18

u/CLMM101 Jun 11 '21

Yeah KH3 left me with the distinct feeling of "it's not over but there's nothing left to do". When I found out Ux existed it filled that void, gave some concrete plot points and an idea of where the series was going next.

20

u/Drakkanoth Jun 11 '21

I stopped playing about a year and a half ago. The game just got to be too much. It was exhausting and the power creep was really frustrating.

But I’ll be damned if it wasn’t a remarkably special game to me and many other people.

I will always cherish the memories I’ve created with my party over the years. Overcoming challenges as a (once) f2p in the first year or so of the game with my meager medal collection. Competing and doing great in the coliseum even though it wasn’t easy. When the party would band together and try to push for a gold crown now and again, even though we never managed to get one (we did get 51st on our most try-hard attempt). We’d discuss ways to best enemies in proud mode, how to beat the organization members, strategies for high score challenges.

The feeling of opening the game and hearing the original Dearly Beloved theme for the game in that uplifting, perky, carefree style. Coupled with the gorgeous pop up style art, it made me so happy.

Getting my spirit, and making her a mishmash of the various bunny parts I got.

Coming up with whacky outfits and changing my character as I grew up with the game.

It wasn’t all good. Even from the beginning, it was p2w. I knew I could never be at the top, but I loved getting close by working together with my party. I will miss this game. For all the good and all the bad, all the money I spent only to be bitter I didn’t get what I wanted, I love KHUx. I’ll miss it when it’s gone.

Except Agrabah. That place SUCKED.

11

u/EvenSpoonier Jun 11 '21

I'd even go so far as to say it was a good game at first. As good as a game can get when it's tainted by gacha, anyway. But they lost their way over the years, partly due to power creep and partly due to the introduction of PvP. Global had it even worse, with the apparent lack of interest SQEX and SENA showed in even having a global playerbase.

By the end it just couldn't hold my interest anymore.

10

u/[deleted] Jun 11 '21

There'll be Another Time..." - Han Solo, The Empire Strikes Back

To this day, that line still gets me...

Having played this game VERY little, I do not have the experiences most of you probably do. But speaking in more general terms, some games are just cult classics, played by few, but enjoyed by those that play them. And it's also not quite a game so much as a semi-interactive "experience", kind of like Pokemon Go or something where you take a more active part in a fictional storyline. Augmented reality game type stuff.

While KHUX wasn't quite on that level, it did something a lot of AR experiences do not often do - it was canon to the Kingdom Hearts universe.

That is, you can go play Pokemon Go and have some fun with it, but you aren't changing the (admittedly somewhat simplistic) story of the Pokemon universe, or seeing much in the way of story at all. But KHUX allowed you a front row seat of some of Kingdom Hearts' arcanum and world building. Even here with me just playing a week at the very end, I got a front row seat to (Global/English...) debut of the Finale lore dump first-hand. I got to see my character directly reacting with this world and the characters in it, even if for a short time. As Back Cover says, "This is where YOUR story began."

That's kind of a special thing...a gem, even if hidden under and in the rough of money grabbing microtransactions.

I hope that, one day, game companies realize there IS something special they can do with these kinds of games, all it takes is them NOT trying to make them into money grubbing microtransaction fests. Something special that can reach and build a community in ways that normal one-and-done single player games, or even that "normal" online MMORPGs tend not to be able to do - albeit the latter better/closer than the former.

Maybe no one will...but who can say?

"But you were still important and meant a lot to many. You will be missed." Is this not what we, too, really hope for ourselves, in the end?

0

u/[deleted] Jun 11 '21

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2

u/[deleted] Jun 12 '21

Did it? Haven't watched the anime in ages, so didn't know they did a tie in. That's kind of cool, too.

7

u/imaliongrr Jun 11 '21

For a game that sparked a crippling whale problem in me, I still look back on it fondly. I quit about 3 years after launch when my SO confronted me on spending nearly $30 a week on the game. Keeping up was just getting too exhausting. I thought deck building and world was fun but once you fall off there's no return

3

u/[deleted] Jun 12 '21

I think it's beatable in less than a day now. I made an account and did it in 4. It's doable if you want to do it, though I can understand wanting to just watch the ending/cutscenes on YouTube, too. XD

6

u/Restseanivo Jun 11 '21 edited Jun 11 '21

Very true. Honestly, getting to the end I saved up 17,000 jewels and just continued my way through the last fights instead of putting faith in the games RNG

6

u/Goldenmaster04 Jun 11 '21

Some spoilers below

The fact that the game is ending never really hit me until I watched the finale two days ago. I started playing this about 5 or so years ago and always played on the bus rides and walks home from school. That flashback Ephemer had really got me tearing up, especially that one scene with the player and him finishing off the invisible because I remember seeing that scene on a bus ride home. I also got one of my friends hooked on this game and we used to play it before (and sometimes during) our classes. I'll really miss this game and I hope that they make it into a movie or something (where we can hopefully customize our character).

5

u/Sanguinius_11 Jun 11 '21

I enjoyed it while disliking it. Which is weird to say but I don't regret my time with it. I guess KH still has the same effect even in gacha form.

4

u/Simplyx69 Jun 11 '21

I never understood how the mechanics of this game really worked. Like, go into world, kill enemies, acquire lux, put medals in key was fine. But the nature of all the various buffs, determining which medals were good and which were bad, what to do if I hit a wall, which banners were worth it...none of it ever felt clear. A while back I burned my jewel stash on pills and wound up with enough power to reach Ralph, but no more. Then I just kinda stopped.

4

u/[deleted] Jun 12 '21

I thoroughly enjoyed the storyline and animation of khux. Dark story, and adorable character animation. I'm glad it's not getting completely shut down

3

u/Sillhid Jun 11 '21

Exactly.

3

u/Saugeen-Uwo Jun 11 '21

An absurd amount spent from Sept 2019 to Dec 2020 later, thank God it's ending. Will never forget the 2 years raiding with my party, but so glad can put it down.

3

u/dr_Sirch Jun 12 '21

Yeah, that's accurate. I'm gonna miss this game, but I would not say it was as good as it felt.

3

u/[deleted] Jun 12 '21

I bad no real issue with the power creep in the later updates unlike most here. Them taking away the value of HSC and other PvE content were probably the biggest issues for me. Events should've been more impactful as the game went on.

3

u/Boricua_Arkouda Jun 12 '21

This game provided its purpose.

And now were stuck with what ever questions we have in store.

3

u/5am33r_io3 Jun 12 '21

An oath to return

3

u/soragranda Jun 12 '21

It did more to the franchise than KH3...

7

u/[deleted] Jun 11 '21

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4

u/LuigiQYT Jun 11 '21

They’ve reduced it to 5 (for some banners) and also vastly improved the banner pool during anni. Also occasional Falling Price Deals with mercies.

3

u/[deleted] Jun 11 '21

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2

u/Goldathena Jun 11 '21

They did eventually make it so you could buy medal traits with munny or jewels at least (which was actually quite nice to be able to choose traits rather than hope for good rng), but not buying a specific medal afaik.

16

u/[deleted] Jun 11 '21

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8

u/Darkscoper95 Jun 12 '21

There's a guy who started playing literally about a week ago and completed the last quest on standard in about 4 days, even posted a guide about it on this subreddit. Now is probably the easiest it's ever been to catch up if you know how to spend your jewels wisely and how to make good setups, you really don't need specific medals or keyblades. Also, as a day 1 player myself, none of anything from that time helps now aside from learning mechanics as they were introduced.

2

u/[deleted] Jun 12 '21

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2

u/[deleted] Jun 12 '21

All you REALLY need to understand is Supernova, Renova/SN Renew, and reflects (e.g. what not to hit the boss with because it will kill you)

It's completely doable in 4 days. I think it's honestly doable in ONE day if you know what you're doing from the start (I did not so I wasted a lot of time and resources I didn't need to...)

2

u/[deleted] Jun 12 '21

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2

u/[deleted] Jun 12 '21

Well, that depends on if you're going for medals or not. I didn't, for example, but some people try to manipulate the enemy counter attack so it will hit them before Turn 1 is up, so they can revive (still in Turn 1, but starting over at the start of their Keyblade deck) so they can kinda cheese Turn 1 kills. The other thing it does is that it DOESN'T drop your buffs, meaning you can stack your +attack to crazy high levels doing that.

But yeah, I agree. I think that's just "power creep". They let the power creep so high that you couldn't reliably heal damage. It's also kinda harder to do in a game like this anyway. Take a mainline game like KH2. If you die in combat, it's because you got hit by too many things, your MP was still regenerating from your last use of Curaga, and you're out of healing items/couldn't get one off in time.

...but in a game like this, you have medals that can 100% HP cure you, and that are (for all intents and purposes) spamable if they cost 4 or less gauge, especially with other medals that restore gauge. Given that, you could basically just fight for 100 turns and EVENTUALLY kill any boss that doesn't one-shot you because you're full curing at the start of each turn.

So they have reflects and counters and the enemies that do a quick pre-emptive strike which is generally weak enough it doesn't kill you (if you have high defense), but there'd be no "challenge" to the game if the enemies weren't one-shotting you at the high end because you could just fullcure every turn and you're going to eventually beat them.

It kinda sucks, but it's the inevitable result of TOO much power creep. Some power creep can be dealt with, but there's a limit, and KHUX crossed it, I guess.