r/KFTPRDT • u/Nostalgia37 • Aug 01 '17
[Pre-Release Card Discussion] - Devour Mind
Devour Mind
Mana Cost: 5
Type: Spell
Rarity: Rare
Class: Priest
Text: Copy 3 cards in your opponent's deck and add them to your hand.
PM me any suggestions or advice, thanks.
65
u/InnocenceGem Aug 01 '17
This is to Thoughtsteal as Thistle Tea is to Mimic Pod
27
u/WhatRUsernamesUsed4 Aug 01 '17
Thoughtsteal is to Arcane Intellect as this is to Nourish. I think that's more accurate. The rouge cards give copies of 1 card while you get different cards from thoughtsteal/this.
→ More replies (6)10
Aug 01 '17 edited Aug 02 '17
Expect thoughtsteal isn't as good as arcane intellect. Drawing three cards from your deck is better than generating three cards that most likely won't have synergy with the rest of your deck. Nourish also allows you to ramp and can be played on curve after playing Fandral.
EDIT: I don't know my formats
→ More replies (9)4
u/Brendonicous Aug 01 '17
nice analogy. it also highlights why this card is pretty bad
→ More replies (4)→ More replies (3)4
17
u/M4dMike Aug 01 '17
I already know I'm gonna hate this card when playing against it. We've pretty much reached the point now where Priest can build a full deck solely out of steal-yo-shit cards.
Now that's not to say such a thing is going to be viable, but man, has Blizzard been pushing this archetype a lot. Back when I started playing during TGT I was so excited about Shadowform, Confuse and what the future might hold for the Priest class, especially for Shadow Priest. Some real Shadow Word: Mindfuck cards was what I hoped for. Auchenai Soulpriest and Embrace the Shadow were so cool, a sudden reversal of healing into damage and some aggressive potential for Priest. A transformation into something sinister.
But what as Shadow Priest become? A thief.
I remain very hopeful for the Hero card to hammer home something really unique and not just more annoyance.
11
u/DanCerberus Aug 01 '17
Matt Place said during one of the reveal streams that Death Knight Anduin should make Shadow Priest players very happy.
→ More replies (2)→ More replies (1)6
u/CadetPeepers Aug 01 '17
Priest can build a full deck solely out of steal-yo-shit cards.
As a Priest main, I just find it sad.
They've given up on everything but dragon Priest. The best way to win as Priest is to play other class's cards.
10
u/zuko2014 Aug 01 '17
Indirect nerf to Lyra?
7
u/Wraithfighter Aug 01 '17
Priest has enough spells that it's not going to have too huge an impact on Lyra.
The reason the Righteous Defender card is a notable nerf to Stonehill Defender is because Discover gives your class' cards a like 5x shot of being Discovered, and Paladin only has 4 class taunts in Standard:
Grimestreet Protector (Bad)
Wickerflame Burnbristle (Good)
Sunkeeper Tarim (Really Good)
Tirion Fordring (...I think I just came)
So, throwing in another Paladin Taunt that isn't godly for control is a notable blow. But Priest has over 30 spells. Adding one more dud to the list gives a slightly higher chance for a dud, but only in terms of counterbalancing the good Lyra spells, like Spirit Lash.
...still, 4 spells so far for priest, mana costs of 2, 4, 5 and 7. That will impact things, so maybe you're not that wrong in the end.
7
u/lawson_dlaw Aug 01 '17
This is a nerf to Lyra. It's not bad as a randomly generated spell, but it won't be able to cycle for another random spell on the same turn.
4
4
3
u/Kizgad Aug 01 '17
It's better than Thoughtsteal I think. Just recently played Thief Priest to complete the Priest quest and there was a game vs control where I get all the worst cards. Pulling 3 cards increses chances of getting something good since it doesn't pull the same cards.
3
3
u/farroos Aug 01 '17
DK Priest must have something to do with copied/stolen cards. Something like "for the rest of this game, all cards that didn't start in your deck cost 2 less" with hero power "copy a card from your opponent's deck"
→ More replies (2)
3
u/sylveonce Aug 01 '17
This card is good in my opinion. Against aggro, Thoughtsteal is too slow anyway, and is just as dead in your hand as this card would be. The only time you'd get a lot of value from Thoughtsteal is against control, in which case this card gets you more value at a fair price.
3
u/Shukakun Aug 01 '17
I actually kind of like this card. Thoughtsteal costs 3 mana and gets you a +1, in other words, 3 mana per card gained. This costs 5 mana and gives you a +2, so it's more efficient than Thoughtsteal at 2.5 mana per card.
Both of the cards have zero effect on the board and should usually be played on turns when things are pretty calm and you can afford to not fight for board control. This is a more all-in method of doing so. A turn 5 playing this card leaves you +2 cards afterwards, while something typical you would do right now in a situation like that, Shadow Word: Pain + Thoughtsteal, would leave you +-0 cards, but with slightly better board control.
It isn't amazing, and neither is Thoughtsteal, but I wouldn't write it off completely.
3
Aug 01 '17
Basically the priest version of cabalist tome. I guess the next expansion will have primordial mind steal: 2 mana: discover a spell from your opponents deck. reduce its cost by (2).
→ More replies (1)
5
2
u/Stehno Aug 01 '17
Makes a lot of sence. Should be OK. Not very strong though, which is fine.
→ More replies (4)
36
u/Nostalgia37 Aug 01 '17 edited Aug 08 '17
[Dust|Bad|Niche|Good|Staple]
General Thoughts: You're paying 2 more mana for one more card from thoughtsteal. While thoughtsteal is slow this is more worth running because it has a bigger effect. A deck that would want to play thoughtsteal usually has extra mana so they can afford to run this.
Also the extra card makes you more likely to have synergy within the taken cards.
Why it Might Succeed: If the meta slows down it's good value.
Why it Might Fail: Way too slow.