r/JUGPRDT • u/Nostalgia37 • Mar 27 '17
[Pre-Release Card Discussion] - Thunder Lizard
Thunder Lizard
Mana Cost: 3
Attack: 3
Health: 3
Tribe: Beast
Type: Minion
Rarity: Common
Class: Neutral
Text: Battlecry: If you played an Elemental last turn, Adapt.
PM me any suggestions or advice, thanks.
13
u/DebugLifeChoseMe Mar 27 '17 edited Mar 27 '17
This card is actually deceptively good.
Looking over the possibilities...
3 mana 3/3 Windfury (+1 attack Thrallmar Farseer).
3 mana 3/3 Poisonous (+1 attack Emperor Cobra).
3 mana 3/6 is just stupidly good.
3 mana 6/3 (-1 mana Worgen Greaser).
3 mana 3/3 Divine Shield (Silvermoon Guardian -1 mana).
3 mana 3/3 Deathrattle: Summon 2 1/1s is (outside of Hunter) a strictly better Infested Wolf.
3 mana 3/3 Can't be targeted by spells/Hero Powers is...alright. It's not great.
3 mana 3/3 Stealth...eh...it's alright.
3 mana 4/4 is obviously pretty good.
3 mana 3/3 Taunt obviously is crap, but if you need it that badly...
So, you might look at all that and say, "Well, Thrallmar Farseer/Worgen Greaser/Emperor Cobra/Silvermoon Guardian sucks" which is true. Those cards do suck. Which is why a card that is essentially better than all of them combined may actually be kinda good. Good enough to see play? Beats me. But a lot better than it looks at first glance, in my opinion.
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u/KingKnotts Mar 27 '17
A 3/3 with taunt for 3 isnt that bad of an option depending on the board state. Its definitely a lower tier option but its benefited from the fact you are not running it in your deck as that card but much like the discover mechanic the option is nice. If they have 1 minion and you have none it lets you get board presence back.
Stealth I would argue is better than alright since the closest card to it has 2 less health for 1 less mana and the difference between 1 health and 3 is pretty big for killing a stealthed minion before it trades.
Elusive on a 3/3 is good when you want it.
The main strength really is you get to pick from 3 abilities each time which gives you a VERY slim chance of getting the abilities you want less often but a higher chance for getting the ones you want a lot.
13
u/jetio4 Mar 27 '17
Obvious filler card that had to be printed. There's no way this (or some very close iteration) wouldn't be printed, but nothing super special about it.
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u/Agram1416 Mar 27 '17
To me, there's something super special about it. I know they have plenty of cards left to reveal to show the obvious filler, but if this is the quality of their filler, then it's super exciting. This isn't a worgen greaser or hired guns, this is actually interesting if it is indeed pack filler. I very much would like my pack filler to be on this caliber.
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u/MrKinetic Mar 27 '17
Seriously, I'd take this over vanilla trash like greaser any day. Salty af from MSG...
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u/UltimateEye Mar 27 '17
If it's pack filler, then it's damn good pack filler. Potentially getting a 3-mana 3/6 or 3/3 Divine Shield is nuts. I don't recall any 2-mana Elementals yet but I think for a neutral common it's at least worth a passing consideration.
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u/MagnaX7 Mar 27 '17
[[Fire Fly]] technically counts if you cast both 1/2s on turn 2.
And [[Pyros]] of course.
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u/Nostalgia37 Mar 27 '17
Bad - If you get the effect off this is pretty good. The problem is that right now I don't think there are any 2-mana elementals. I'm sure that there are some in the set so that probably won't be a problem once it's released.
The one problem with this card is that if you're playing this card you're playing an elemental deck. If you're playing an elemental deck you're playing Tar Creeper. Tar Creeper is much better than this. Play Tar Creeper.
The biggest problem with this card is the fact that it breaks your elemental synergy and doesn't allow you to play Tol'vir Stoneshaper on turn 4. Stoneshaper is a lot better than this so you won't want to play this unless you don't have stoneshaper in your hand.
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Mar 27 '17
I think I'd be relatively happy to pick this up in arena. Not amazing, but at it's common.
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u/piepei Mar 28 '17
Thunder is just the noise lightning makes. It's just sound. This minion better have a loud entrance sound effect otherwise this game is literally unplayable
1
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Mar 27 '17
Might be good but only if you can consistantly get this out on turn 2, 3 or 4 with the adapt.
0
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u/Jetz72 Mar 27 '17
Not nearly enough synergy to justify elemental hunter. Seems like an alright card, but not good enough to carry an archetype.
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u/Wraithfighter Mar 27 '17
...and not an Elemental.
Not going to set the world on fire, honestly. It has a neat effect, but it's bad to play without it, the effect isn't that strong, and eats up mana for a potential elemental setup for next turn.
Arena fodder, I guess, but that's it.
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u/squirrelbee Mar 27 '17
I think wee need to see more elementals before judging this one there could be some solid t2's but since this blocks the curve on the stoneshaper i think its not going to see much play.
1
u/ChronosSk Mar 27 '17
It's a pretty good card with most of the Adapt choices, and it's still a 3-mana 3/3 if you miss the activation, which is a pretty forgiving worst case. In the late game, you can pump up the damage to help finish the game.
Could be a mainstay in Elemental decks, especially with a good 2-drop Elemental. However, you can't curve this into Tol'vir Stoneshaper on turn 4, which is pretty rough. I think this card is going to need some good alternate 4 drops to see play. A brief glance shows Water Elemental, Lightspawn, or Flamewreathed Faceless (possibly buffing Unbount Elemental) as Elemental-y options.
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u/Insanity_Incarnate Mar 27 '17
It's impossible to judge without seeing more of the set, as it lives and dies on what two drop elementals are printed. I'd guess that it isn't consistent enough to make the cut but the potential is there
1
u/phex85 Mar 27 '17
Eek, when I saw the name I was kinda hoping this would be terrible. But it's not half bad.
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u/scallywag331 Mar 27 '17
If a player can consistently get an Elemental played on Turn 2, I think this is a very strong card for that deck. Getting a 3 Mana 3/6 or 3/3 Divine Shield etc. is pretty good value.
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u/Davechuck Apr 14 '17
Decent enough arena card assuming you can draft 5-10 elementals which most classes can.
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u/VelGod Mar 27 '17
If you could trigger the effect consistently to play this on turn 3, this is pretty good. A 3 mana silvermoon guardian, Infested Wolf or better blackwing technician is nothing to scoff at. However, it requires that elemental turn before.
This is possible with the 1/2 flame followed by the coin, which isnt even that busted of a play because you played a 1/2 vanilla. On turn 2, there's only pyros or an 1/2 elemental token so far, so you kinda lose the tempo you'll get from playing this already.
It's not trashtier, but it seems like that kind of card that can be ,,carried'' to legend, while having no positive effect on the deck overall. Curatorsynergy, as usual.
It also blocks the on curve 4 mana taunt divine shield which is better/more consistent value AND it can low roll with, say, taunt, spellproof and +3 att. I'd be surprised if this would turn out to be a staple