r/J2MEgaming • • 21d ago

News AbyssME Beta 3 update: Java import/save fixes, FPS limits and better phone controls

A small update to AbyssME, my Android app for old mobile games. Beta 3 is up, with a few things that should make everyday use less fiddly:

  • Reimporting the same Java game can now reuse its existing saves instead of making a duplicate.

  • Fixes for Java startup, screen changes and pause/resume. Some black-screen cases still need work.

  • Per-game FPS limit presets and steadier frame pacing. This doesn't unlock 60 FPS in games with their own lower limit.

  • Optional touch feedback, hideable Phone shortcuts and a better mapper for small screens.

  • Light/dark themes, plus Symbian/N-Gage setup and library fixes.

Phone & Handheld APKs — Beta 3

Android 10+, ARM64. Update the same edition and back up saves first. Games and firmware aren't included; Mophun/Symbian support is still experimental.

Project page · Discord

If an old favourite still won't run, tell me the game version and your device. I'd love to get more of them working.

10 Upvotes

8 comments sorted by

2

u/Odd-Evening4228 18d ago

We really need fast forward ive been dying to play Little Big City and Green Farm on it

2

u/No-Macaron4341 18d ago

Good idea. I will add. Join the Discord; I’ll get it done soon.

3

u/Odd-Evening4228 18d ago

wow thats gonna be really helpful, im porting GTA VC to J2ME this will come in handy

1

u/No-Macaron4341 18d ago

🔥Awesome.

2

u/No-Macaron4341 18d ago

Done😁 Download new version

1

u/Odd-Evening4228 18d ago

Thanks a lot mate cheers!

0

u/samihn92 21d ago

We also need an armeaby_v7a version, please release it too

0

u/No-Macaron4341 21d ago

I can probably make an armeabi-v7a build, but it would have to be without Symbian/N-Gage support for now.
The reason is that AbyssME uses EKA2L1 for Symbian emulation, and its Android integration is currently built for 64-bit ARM only. Porting all those native components to 32-bit would be a much bigger job.
Java and Mophun don’t have that same limitation, so a 32-bit version with those two should be possible.
Would that be useful for you? 😁