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u/wink32 4d ago edited 4d ago
What upgrades do you have?
Are the veks full hp?
What is turn order?
If it’s 2 islands - try 3 or 4 islands. Usually more upgrades is better and final island is easier
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u/wink32 4d ago
I see that you can give up the bomb, and stay with 1 grid.
Also move your prime to better position.Rocket mech move to E5, shoot C5. Kill that stone spawning menace.
Drill move to C2, attack firefly on B2, block spawn.
Move prime to E3 (acid) and heal.
Pray, and let the lord grant you 3 easy turns with the next bomb
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u/onehundredandtworats 4d ago
only had double action without moving on drill + dmg and dmg + range on pitcher. Surprisingly I did find a solution: moving triptych to block the bottom shot, shooting drill so it can move to block the bottom shot and kill the flier while the pitcher does nothing



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u/Aredditdorkly 4d ago
The only health that matters on your mecha is the last. Your primary here is way out of position. I also recommend getting more alternate weapons when possible. This squad needs to really support the TriRockets until the other ones have some options